Hey, I went back in, and tried my best to do some relighting, do you mind going to it and seeing it again?
Well... The glowstone placement seem a bit
messy. But there you go, it's some lighting. At least it's playable now xD.
However, I do not feel like the parkour is unbalanced, yes it doesnt have much outside, but for some reason I wanted to keep a little bit of a failsafe type vibe with the map.
For this part tho, I don't think you understand my idea.
First, I don't understand the "failsafe type vibe" you are talking about. It's a
course parkour, not a rankup parkour. Why do people need failsafe? That's because there's no checkpoint and they have to go all the way back if they fail. But you can create
checkpoint as many as you want to create failsafe in this server. It's just the matter where to put the checkpoint, and that's testing your parkour build skills. So no, wanting the "failsafe type vibe" isn't an excuse!
Second, why do you think that building outside is important? You have missed my whole point! That's because your parkour is mostly
floating blocks!!! Your parkour
isn't merge with the build/theme, but instead it's floating inside the person's body, and it's room by room. The parkour is unbalanced or not isn't the main point. If you can build the parkour inside and have
more decorations in it, making it less floating block parkour, then I won't complain anything!
So still, it's a
+0.5 for me! Good Luck!