- Joined
- May 28, 2023
- Posts
- 1
i wanna make a suggestion for how the player kill system is and how it could get better.
like we all know the person who dealth the most % damage gets the kill credit for it. and the rest of the players gets the assist. and there is a max of 5 times you can kill a player. after that you dont get the kill/money/exp and resets after a certain amount of time.
and i now have an idea to make it that if that player kills you that you can increase how much times you can kill that person and still get the kill credit.
if that would be a new thing that would mean more people would choose to fight with the default /kit fight set and would get less new people annoyed of people having better gear.
it would still be fair to make a cap and what sounds the most fair is that after 10kills you dont get the credits anymore.
the player that kills you you can like kill +2 times.
and players that gets the assist on you you can kill +1 times.
i hope this would be a considered feature.
like we all know the person who dealth the most % damage gets the kill credit for it. and the rest of the players gets the assist. and there is a max of 5 times you can kill a player. after that you dont get the kill/money/exp and resets after a certain amount of time.
and i now have an idea to make it that if that player kills you that you can increase how much times you can kill that person and still get the kill credit.
if that would be a new thing that would mean more people would choose to fight with the default /kit fight set and would get less new people annoyed of people having better gear.
it would still be fair to make a cap and what sounds the most fair is that after 10kills you dont get the credits anymore.
the player that kills you you can like kill +2 times.
and players that gets the assist on you you can kill +1 times.
i hope this would be a considered feature.