Hello there bud - just here to drop some feedback after testing your map. Bear in mind I am not a map judge yadi yada
The
theme is novel, so good job on choosing a unique theme!
The
build itself is interesting. You've taken 2d pixel art and made it much more vibrant and pop out. I think on that aspect it's fine. The stage however is slightly bland as in it looks like quartz rectangles. Perhaps experiment with cracked walls like the reference image, or upside down stairs to create an outcrop.
The
parkour will require some reworking in my opinion. What I really like is your attention to colour palette and blending it in with the build. Good work on that! The length itself felt a bit long for a medium map. The jumps are inconsistent in their difficulty - e.g. there's a neup with the piston head, a turn around a cobble wall. I'd rebalance the jumps. There is also a tendency to reuse jumps over within a short span - e.g. Ladder, water jumps in short bursts. Make sure there is a good jump variation.
(An idea would be to utilise the full build to turn it into a HARD map. You'd have much more space and could explore the build better!)
I think it's a map with great potential. Good luck with the submission!