So, if you're an MVP or MVP+ on Olympus, I'm sure you're aware that you have a permanent 1.15x sell multiplier for selling your items while mining, if you didn't know that before, now you do :). When you complete the Hades rebirth however, the 1.25x sell multiplier overrules the donator one, so they do not stack. In my opinion, I can see why this is, plus it makes it a little more fair for non-donors, because otherwise anyone with a MVP or MVP+ rank, would have a permanent 2.35x multiplier, and it'd just be way too unfair, and OP.
This is where my suggestion comes in, to ensure it stays fair, but also gives the donators a new perk to help them out, as they have paid money for the multiplier, and should be allowed to use it. Now, a permanent multiplier would be way too OP, so my suggestion would be to have a temporary multiplier for each donator rank that lasts for an hour, and can be activated with /boost, a command that when executed, will activate a multiplier for an hour, and can only be used either daily, or bi-daily. For each rank, I suggest the following:
VIP
- Daily/Bi-Daily 0.25x Multiplier, which lasts 1 hour when activated with /boost.
- Stacks with the Hades (1.25x) sell multiplier, which remains permanent.
VIP+
- Daily/Bi-Daily 0.50x Multiplier, which lasts 1 hour when activated with /boost.
- Stacks with the Hades (1.25x) sell multiplier, which remains permanent.
MVP
- Daily/Bi-Daily 1.00x Multiplier, which lasts 1 hour when activated with /boost.
- Stacks with the Hades (1.25x) sell multiplier which remains permanent.
MVP+
- Dails/Bi-Daily 1.25x Multiplier, which lasts 1 hour when activated with /boost.
- Stacks with the Hades (1.25x) sell multiplier which remains permanent.
(If you're unsure what I'm referring to with "Sell Multiplier" basically, when you're mining and your inventory gets full, you type /sell or it'll autosell if you have the enchantment on your pickaxe, and it'll multiply everything you're selling by whatever the multiplier you have, is and gives you more money for the items you're selling. To answer the most FAQ; No, they don't work for selling pork, cacti, crops etc. in /shop, only items from /mine).
I have suggested this idea, but I would like to run it past the community as it's for the community, and I'd love to hear your feedback on it, and any criticisms/ideas you'd like to add and or share.
This is where my suggestion comes in, to ensure it stays fair, but also gives the donators a new perk to help them out, as they have paid money for the multiplier, and should be allowed to use it. Now, a permanent multiplier would be way too OP, so my suggestion would be to have a temporary multiplier for each donator rank that lasts for an hour, and can be activated with /boost, a command that when executed, will activate a multiplier for an hour, and can only be used either daily, or bi-daily. For each rank, I suggest the following:
VIP
- Daily/Bi-Daily 0.25x Multiplier, which lasts 1 hour when activated with /boost.
- Stacks with the Hades (1.25x) sell multiplier, which remains permanent.
VIP+
- Daily/Bi-Daily 0.50x Multiplier, which lasts 1 hour when activated with /boost.
- Stacks with the Hades (1.25x) sell multiplier, which remains permanent.
MVP
- Daily/Bi-Daily 1.00x Multiplier, which lasts 1 hour when activated with /boost.
- Stacks with the Hades (1.25x) sell multiplier which remains permanent.
MVP+
- Dails/Bi-Daily 1.25x Multiplier, which lasts 1 hour when activated with /boost.
- Stacks with the Hades (1.25x) sell multiplier which remains permanent.
(If you're unsure what I'm referring to with "Sell Multiplier" basically, when you're mining and your inventory gets full, you type /sell or it'll autosell if you have the enchantment on your pickaxe, and it'll multiply everything you're selling by whatever the multiplier you have, is and gives you more money for the items you're selling. To answer the most FAQ; No, they don't work for selling pork, cacti, crops etc. in /shop, only items from /mine).
I have suggested this idea, but I would like to run it past the community as it's for the community, and I'd love to hear your feedback on it, and any criticisms/ideas you'd like to add and or share.