First off a small disclaimer: I can barely do medium maps so I don't really know what to say when reviewing hard maps.
I am fairly certain the build is
original as I have not seen anything quite like it while on parkour.
The parkour does
not feel repetitive, but it
does not use a variety of blocks. It is mostly solid blocks or sections of other types of parkour. Sadly the parkour is
entirely floating and does not explore the build very well. (mostly says on one level) Despite this, I still felt
immersed in the build, but I don't know how map managers will feel about that.
I think
it fits the hard difficulty?? I would not be able to complete it, so most likely so.
Finally, while the rest of the parkour is kind to my existence, there is one part that would made me want to murder you:
I do not care if it is right after a checkpoint, it just feels
evil to make someone do repeated jumps they can't see, blocked off by barriers. Maybe this is common on hard to expert maps but it is still
rude and I don't like it at all.
This one might just be me, but
really?
Thanks for the map submission. It looks really cool