to improve player head the /profile

Joined
Aug 14, 2022
Posts
1
#1
Hello, I know that you have recently implemented the /profile menu, currently the players' heads are dark, to improve that, use this code in the "player_head_gui_size_4" file of the texturepack:

{
"display": {
"firstperson_lefthand": {
"rotation": [70, 180, 0],
"scale": [0, 0, 0],
"translation": [-6, 3, 29.5]
},
"fixed": {
"rotation": [0, 180, 0],
"translation": [0, 12, 11],
"scale": [3.1, 3.1, 3.1]
},
"ground": {
"rotation": [0, 0, 0],
"scale": [0.5, 0.5, 0.5],
"translation": [0, 3, 0]
},
"gui": {
"rotation": [0, 0, 0],
"translation": [9, 7, 0],
"scale": [3.5, 3.5, 3.5]
},
"thirdperson_lefthand": {
"rotation": [45, 45, 0],
"scale": [0.5, 0.5, 0.5],
"translation": [0, 3, 0]
}
},
"gui_light": "front",
"parent": "builtin/entity",
"textures": {
"particle": "block/soul_sand"
}
}
 

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