Anyone who started playing Survival this season or has been playing throughout the season knows about the realm PVP arena randomly being changed from traditional PVP (keep inventory off) to having to keep inventory put back on, and making a new arena called Abyss. Although this has attracted much more attention to the PVP arena in spawn, there have been 0 notable instances where fights between relevant players with good gear have happened in Abyss.
Not only has the keep inventory arena been the only arena where people fight now, isles world from Icehaven - Burninglands have all lost most traffic as well, which Icehaven specifically was used before as the keep inventory arena, and the one in spawn was used as the traditional PVP arena. Since the chance, Isles has lost meaning for many players (besides its intended purpose of farming) and also made the SSV market drastically change for the worst.
For example, before keep inventory was turned off a Dragon Helmet was around 350 cubits, although expensive it was the best helmet. Not only would you have to grind to get the helmet, but you would also need to grind other aspects of Survival to get 3,000 souls to buy a holy protection scroll if you wanted to keep your helmet when you died. Now that keep inventory was turned on, prices have skyrocketed heavily, with Dragon Helmets being sold for no less than 750 cubits, and in rare cases as much as 900 cubits. Not only is this outrageous but it's a direct cause of PVP being changed to a no-risk activity for anyone. ]
Dragon Helmets are likely the most sought-after armor piece on the entire realm of Survival at the moment, and that's because anyone who has it has a good advantage over the rest of their competition, and there is no risk factor using it either because souls have become entirely useless to the PVP community, holy protection scrolls aren't needed anymore because nobody wants to use the keep inventory disabled arenas, so anyone with a dragon helm will have a permanent advantage over everyone else without having to work for that advantage.
There are many other SSV items that I can go over that have had the same effect happen to them and its ridiculous that the best PVP set money can buy on Survival currently costs around 3,700 cubits and there's no risk in wearing it (like there should if you're paying that much to PVP). Keep inventory has ruined PVP on survival, and there was no reason to change it because a few people whined about it (when Icehaven already existed and attracted a good amount of players before the change, now zero) and it shouldn't have been tampered with.
For the sake of the PVP community on Survival, I'm asking for you to revert these changes when the next season is released, it will drastically help newer players grinding to earn their spot "at the top" as PVP goes, and with the rising demand of "invulnerability" with these overpriced SSV sets keep inventory being enabled upon death is only going to make overpowered items skyrocket even more, with there being zero risk factor with using them.
Shortened Version: Turning keep inventory on has ruined PVP and made SSV prices skyrocket due to there being zero risk factors. Revert PVP, make isles popular again, remove Abyss because nobody uses it, and make the main spawn arena keep inventory disabled.
Change PVP for the better
Not only has the keep inventory arena been the only arena where people fight now, isles world from Icehaven - Burninglands have all lost most traffic as well, which Icehaven specifically was used before as the keep inventory arena, and the one in spawn was used as the traditional PVP arena. Since the chance, Isles has lost meaning for many players (besides its intended purpose of farming) and also made the SSV market drastically change for the worst.
For example, before keep inventory was turned off a Dragon Helmet was around 350 cubits, although expensive it was the best helmet. Not only would you have to grind to get the helmet, but you would also need to grind other aspects of Survival to get 3,000 souls to buy a holy protection scroll if you wanted to keep your helmet when you died. Now that keep inventory was turned on, prices have skyrocketed heavily, with Dragon Helmets being sold for no less than 750 cubits, and in rare cases as much as 900 cubits. Not only is this outrageous but it's a direct cause of PVP being changed to a no-risk activity for anyone. ]
Dragon Helmets are likely the most sought-after armor piece on the entire realm of Survival at the moment, and that's because anyone who has it has a good advantage over the rest of their competition, and there is no risk factor using it either because souls have become entirely useless to the PVP community, holy protection scrolls aren't needed anymore because nobody wants to use the keep inventory disabled arenas, so anyone with a dragon helm will have a permanent advantage over everyone else without having to work for that advantage.
There are many other SSV items that I can go over that have had the same effect happen to them and its ridiculous that the best PVP set money can buy on Survival currently costs around 3,700 cubits and there's no risk in wearing it (like there should if you're paying that much to PVP). Keep inventory has ruined PVP on survival, and there was no reason to change it because a few people whined about it (when Icehaven already existed and attracted a good amount of players before the change, now zero) and it shouldn't have been tampered with.
For the sake of the PVP community on Survival, I'm asking for you to revert these changes when the next season is released, it will drastically help newer players grinding to earn their spot "at the top" as PVP goes, and with the rising demand of "invulnerability" with these overpriced SSV sets keep inventory being enabled upon death is only going to make overpowered items skyrocket even more, with there being zero risk factor with using them.
Shortened Version: Turning keep inventory on has ruined PVP and made SSV prices skyrocket due to there being zero risk factors. Revert PVP, make isles popular again, remove Abyss because nobody uses it, and make the main spawn arena keep inventory disabled.
Change PVP for the better