On KitPvP, there is a plugin that causes one's items to respawn on the last solid block they were standing on if they are killed by the void.
However, a few creative players have found ways to circumvent this plugin by exploiting the combat log plugin by logging out in combat in the void in order to destroy their items as this would not count as a death by void, thereby bypassing the effects of the void kill plugin.
I think this is unhealthy for the community for several reasons:
(1) It is an exploit meant to circumvent a plug-in. I don't believe that this interaction is intentional. Using one plug-in to bypass the effects of another plug-in is unfair and gamebreaking.
(2) It results in a closed economy. If the rich have the option to deny the poor loot and resources, then the rich will continue to get richer, and the poor will not be able to climb up.
Observe how in these two videos, each kill was fairly earned, but void logging was exploited in order to deny the killer the loot.
Please make this bannable. It is not a good game design and only advantages the rich who have backup loadouts. It only makes gameplay more perilous for the poor. A better system would be one in which loot continues to be circulated post mortem so that the economy remains saturated with gsets.
However, a few creative players have found ways to circumvent this plugin by exploiting the combat log plugin by logging out in combat in the void in order to destroy their items as this would not count as a death by void, thereby bypassing the effects of the void kill plugin.
I think this is unhealthy for the community for several reasons:
(1) It is an exploit meant to circumvent a plug-in. I don't believe that this interaction is intentional. Using one plug-in to bypass the effects of another plug-in is unfair and gamebreaking.
(2) It results in a closed economy. If the rich have the option to deny the poor loot and resources, then the rich will continue to get richer, and the poor will not be able to climb up.
Observe how in these two videos, each kill was fairly earned, but void logging was exploited in order to deny the killer the loot.
Please make this bannable. It is not a good game design and only advantages the rich who have backup loadouts. It only makes gameplay more perilous for the poor. A better system would be one in which loot continues to be circulated post mortem so that the economy remains saturated with gsets.
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