Thank You for your response, I haven't spent much time on Factions or Olympus so I'm not very qualified to speak on those two. However, I've spent a lot of time on kit and can speak well on how Season 10 went (and how it is still going)
You said that Factions would die if not taken proper care of with frequent updates and resets and I can easily understand that being an essential part of factions. My only complaint about what you said from the perspective of a kit player is that the kitpvp gamemode right now is dying, if not already dead in some people's view. The thing is kit is a favored gamemode by many players in the game in general, and it is fairly fun on here aside from the terrible lag/bug aspects of the game that have still not been fixed. And with that, kitpvp still has a decently large number of active players and new players registering everyday. I don't really look at the server statistics too much but I think kit's numbers are not far off from factions, despite the fact that the season is 11 months ongoing and in need of a reset + various fixes. During times of the day kit easily reaches over 80+ players. Right now as I'm writing this I see about 50 players on kit, it rarely gets much less than that, and right now is also an awkward time because it is night time for NA's and there's no EU's online. But, even with the 50 players currently on kit at a low point of the day, it is more players than on islands, which says it has 33 players, only has 20 on tab, and creative which says 33 players, but only has 20 on tab. Right now I'm looking at factions and it says 117 players, I look at tab and it's actually full and you can't see all the players because there's a decent amount of players on. At the same time, when I look at tab, I see over 50 players with the same name but different numbers at the end. I wish I could be over-exaggerating that too had I not actually counted that many.
I'd say the central idea from what I said there is that number is not an issue on kit, but it could be a lot better if taken care of better. Kit has this many players still playing, but so many players not playing due to fixable reasons, so why prioritize kit lower than others? Just because a server like Islands or Creative has fewer numbers and needs fixing does not mean fixing those servers should be more important. Personally, I think that a proper fix on kit (less lag + bugs, a new season, etc.) would heavily revive kit and could be most beneficial to the server.
Pardon the little rant in this reply, any new feedback is appreciated especially from staff members who see the server globally better than I do, thanks.