by: frazz
name: ascend
jummmp: 100
diff: expert. read first, trust
(was encouraged to reupload now it has been altered slightly)
secret invis parkour lol
added more depth, mod agreed, its absract.
when you enter the first steps are hard
then it gets easier until you reach the end
the darker the map gets the harder it is until youre finally free
once youre out the top (death) you have an easy (falling momentum) path to the exit (heaven)
metaphor
(secret invis goes to "hell")
+ inverted stars in the sky for contrast
+ darker glass the higher you are to show death approaching
give it a chance, its all purpose, there are creative jumps in a 5x5 space, i had to make neos so enclosed and they work (wall triple neo)
i wont make another after this, but i think my changes were significant to post another
thank c;
name: ascend
jummmp: 100
diff: expert. read first, trust
(was encouraged to reupload now it has been altered slightly)
secret invis parkour lol
added more depth, mod agreed, its absract.
when you enter the first steps are hard
then it gets easier until you reach the end
the darker the map gets the harder it is until youre finally free
once youre out the top (death) you have an easy (falling momentum) path to the exit (heaven)
metaphor
(secret invis goes to "hell")
+ inverted stars in the sky for contrast
+ darker glass the higher you are to show death approaching
give it a chance, its all purpose, there are creative jumps in a 5x5 space, i had to make neos so enclosed and they work (wall triple neo)
i wont make another after this, but i think my changes were significant to post another
thank c;