So recently there have been quite a few cases of theft throughout the survival server. I haven't personally lost anything, but it's still very troubling. I originally came to this server in search of a community much like the exclusive HermitCraft server on YouTube, where everyone plays together, and nobody violates another's trust. Obviously, with a large population of random people, not well-known video makers, there are going to be instances of theft. But still... this is becoming absurd.
First of all, this is a survival server, not factions. The goal of this server is to peacefully get stronger, build a base, make new friends, and of course, make bank. While players may opt in to turning PvP on, fighting, stealing, and raiding should not be the focus of this server. Not only that, stealing is explicitly against the rules (note the sign in spawn). Even so, this rule is not fully enforced, and oftentimes offenders get off scot-free or with a minor temp ban, the staff claiming that there is nothing more they can do.
But I say otherwise. There IS more they can do. There IS a way to virtually eliminate theft on this server and create a more honest community.
So how do we do this, Sheep? Simple. Make it blatantly obvious that stealing will get you nowhere. You don't need to permanently ban the player; you don't need to tediously search through every one of the offender's chests to find the stolen items. All you have to do (drum-roll please) is roll back that one player. Our wonderful server utilizes the powerful plugin CoreProtect, which has the ability to roll back only a single player. This lets the staff undo any damage, punish the offender, AND reimburse the victim, all in one easy command. Not only that, but because CoreProtect will roll back all of the offending player's actions, the stolen items will be removed from their inventory, chests, or wherever they were stashed, so no items are duplicated. The rollback can then be followed by a warning, a temp ban, or a permanent ban, whatever the staff finds fit.
Best of all, this policy will reduce the temptation to steal. If players know that they will never benefit from stealing, they simply won't. That means fewer offenses, fewer conflicts, less work for staff, and most importantly, a healthier, more enjoyable community.
TL;DR Make stealing pointless, and people won't steal anymore. Also, CoreProtect is awesome.
Well. That's what I wanted to say. Sheep out.
First of all, this is a survival server, not factions. The goal of this server is to peacefully get stronger, build a base, make new friends, and of course, make bank. While players may opt in to turning PvP on, fighting, stealing, and raiding should not be the focus of this server. Not only that, stealing is explicitly against the rules (note the sign in spawn). Even so, this rule is not fully enforced, and oftentimes offenders get off scot-free or with a minor temp ban, the staff claiming that there is nothing more they can do.
But I say otherwise. There IS more they can do. There IS a way to virtually eliminate theft on this server and create a more honest community.
So how do we do this, Sheep? Simple. Make it blatantly obvious that stealing will get you nowhere. You don't need to permanently ban the player; you don't need to tediously search through every one of the offender's chests to find the stolen items. All you have to do (drum-roll please) is roll back that one player. Our wonderful server utilizes the powerful plugin CoreProtect, which has the ability to roll back only a single player. This lets the staff undo any damage, punish the offender, AND reimburse the victim, all in one easy command. Not only that, but because CoreProtect will roll back all of the offending player's actions, the stolen items will be removed from their inventory, chests, or wherever they were stashed, so no items are duplicated. The rollback can then be followed by a warning, a temp ban, or a permanent ban, whatever the staff finds fit.
Best of all, this policy will reduce the temptation to steal. If players know that they will never benefit from stealing, they simply won't. That means fewer offenses, fewer conflicts, less work for staff, and most importantly, a healthier, more enjoyable community.
TL;DR Make stealing pointless, and people won't steal anymore. Also, CoreProtect is awesome.
Well. That's what I wanted to say. Sheep out.