As an active player on Earth, I have noticed some things that need to be changed (IMO) to make a better gameplay experience for all players. Again, these are things that I (as in SirJakuIV) think that would be a good change in S5. Please be as brutal as you can in replies so i can see what I need to change or see yall's thought process.
1). Eliminate the VIP requirement for prestige: This aspect for the game makes it really hard for new players (especially irresponsible 12-year-olds) to get any cubits or any advantages in-game. I understand the idea behind it, but it can deter players that are actually good but may not have the financial backing. And, if you decide to go into debt just so another player can rank you up, it will always be over your head. I've never been in debt, but a lot of the younger players have been and I can understand how stressful that can be.
2). More Earth Staff: As of writing this post, there are a grand total of 2 staff members that are "in-charge" of earth and due to the fact that they are European, from 6-11pm east/cent, shit always goes down in the server at that time and there's usually no help. We've had some really good applications in recent months as well as some really helpful people that deserve consideration as helpers.
3). /addSVA perk: I've said it once and I still stand with this one. There needs to be a perk or a at least a 3 time use per purchase way of adding normal. yet sentimental items to SVA. In all respect to the admins, some of the sva items have really shitty enchantments that make it almost not finacially worth buying them. I also think that, again just my observation, that a Trojan Sword should not be weaker than a Legandary sword. It's just a slap in the face for people who do grind for SVAs. Theres more I would like to say abt this perk but i wanna keep this short.
4). Make Taxes more relevant in gameplay: Everyone in-game knows that there is a lack of "civilization" on Earth. There are no real connections between larger nations (minus the Patrons of Aurum and the (now-defunct) PvP Nation of Ganksquad) and I think a way to fix this stagnant era would be to add taxes to peaceful towns and to give seige winners cubit rewards. Obviously, there would be a cool-down period so certain players (not gonna name any one....) wouldn't just bug it as well as a 2-week cooldown so the same few towns dont keep raiding each other. I also think that GDP should play a bigger role in town development. For example: Per every 5 levels, you get 10 bonus claims or smth like that. Finally, to stay on topic, get rid of player kill leaderboards or at least fix it. I dont even like pvp but i still love a good competition lol.
5). This one is gonna be rough but add a function to mute main chat but keep tc/gc/nc/lc still on. No explanation needed: sometimes we js wanna play with our friends without listening to a schizophrenic scream about conspiracy theories at 10am. And before you type "Just /ignore" that doesn't solve the issue, that just ignores it until the said issue bites you in the ass.
Thats kinda it. I'll add on to this whenever I think of more stuff. I appreciate (almost) any feedback. Ty ManaEarth for my first season :D
1). Eliminate the VIP requirement for prestige: This aspect for the game makes it really hard for new players (especially irresponsible 12-year-olds) to get any cubits or any advantages in-game. I understand the idea behind it, but it can deter players that are actually good but may not have the financial backing. And, if you decide to go into debt just so another player can rank you up, it will always be over your head. I've never been in debt, but a lot of the younger players have been and I can understand how stressful that can be.
2). More Earth Staff: As of writing this post, there are a grand total of 2 staff members that are "in-charge" of earth and due to the fact that they are European, from 6-11pm east/cent, shit always goes down in the server at that time and there's usually no help. We've had some really good applications in recent months as well as some really helpful people that deserve consideration as helpers.
3). /addSVA perk: I've said it once and I still stand with this one. There needs to be a perk or a at least a 3 time use per purchase way of adding normal. yet sentimental items to SVA. In all respect to the admins, some of the sva items have really shitty enchantments that make it almost not finacially worth buying them. I also think that, again just my observation, that a Trojan Sword should not be weaker than a Legandary sword. It's just a slap in the face for people who do grind for SVAs. Theres more I would like to say abt this perk but i wanna keep this short.
4). Make Taxes more relevant in gameplay: Everyone in-game knows that there is a lack of "civilization" on Earth. There are no real connections between larger nations (minus the Patrons of Aurum and the (now-defunct) PvP Nation of Ganksquad) and I think a way to fix this stagnant era would be to add taxes to peaceful towns and to give seige winners cubit rewards. Obviously, there would be a cool-down period so certain players (not gonna name any one....) wouldn't just bug it as well as a 2-week cooldown so the same few towns dont keep raiding each other. I also think that GDP should play a bigger role in town development. For example: Per every 5 levels, you get 10 bonus claims or smth like that. Finally, to stay on topic, get rid of player kill leaderboards or at least fix it. I dont even like pvp but i still love a good competition lol.
5). This one is gonna be rough but add a function to mute main chat but keep tc/gc/nc/lc still on. No explanation needed: sometimes we js wanna play with our friends without listening to a schizophrenic scream about conspiracy theories at 10am. And before you type "Just /ignore" that doesn't solve the issue, that just ignores it until the said issue bites you in the ass.
Thats kinda it. I'll add on to this whenever I think of more stuff. I appreciate (almost) any feedback. Ty ManaEarth for my first season :D