Rejected 3 Flowers - medium

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Uneasilly // Sil

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#3
Hey Krmalicious! Unfortunally this theme isn't really orginal, since there already are a few flower maps. Also, most of the build is pixel art, which doesn't really get accepted anymore. Like Raptor mentioned above, the concept is pretty nice, and I'm sorry that it's not orginal. Most of the parkour is floating. Next time, try to make a bigger build so you can have the parkour around and inside the build! It seems as if the course fits the medium difficulty pretty well, but a medium should have around 40-45 jumps. Next time it would be better if you would try to reduce the amount of jumps a little. It would help if you read about this here: https://manacube.com/threads/must-read-map-submission-information-format.649/

One last thing. For the most part of the course you've used fences and ladders... Try to use different types of blocks to make the course a little more interesting to play. In the attachements you can see some blocks that you can use for your future courses (It's on my 3rd plot, /plot v Sillllllllllllll 3).

I hope this will help you, best of luck, it would be great to see more maps from you! -Sil
 

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sapqhire

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#4
Hello UwUOwOx3rawr,

Unfortunately, I will be Rejecting your map.
The theme isn't original, as there are many minecraft item related maps already, as well as flower themed maps. Please refer to the document in this thread - https://manacube.com/threads/parkour-list-with-theme.20194/ to make sure your map idea is original.
The build isn't great as it's mainly pixel art and small islands. I would recommend trying to have one bigger main build that represents your theme, then build the parkour into that.
The parkour has some variety, however you did group your jumps a bit making it repetitive. What I mean by this, is that you would have a sequence of just fences, then just normal blocks etc. Try to mix up your jumps more, and try to experiment with a larger variety of blocks and items to create more original and enjoyable jumps.
Most of the parkour is floating, like I previously mentioned, try to have one or two main builds so that you can incorporate the jumps into the build more. Having an excessive number of jumps floating over the void and around the build can make your map look quite messy.
The difficulty is good for an easy/medium map, but the length is far too long. Make sure to read over this thread - https://manacube.com/threads/must-read-map-submission-information-format.649/ to make sure your map fits within the requirements.

Thanks for submitting your map! I hope to see more maps from you in the future.
 
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