News Post Ancient Trials Revamp

Swrds

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#1


The brand new Ancient Trials is now open for Early Access!
We've packed in loads of new features and an improved playing experience with dynamic waves & a new Boss
Elites can join Trials now with /trials!

Other ranks can join from February 16th @ 5pm EST




| Updates:
  • Updated to version 1.20
  • Co-Op mode with up to 4 players
  • Brand new map and lobby
  • Bug fixes
  • 10 new classes
  • Revamped waves
  • New Boss (Trial Guardian)
  • Sneaking to show mob outline now also shows mob difficulty
  • Per-arena chat channels & global chat channel
  • Updated rewards shop
  • Legacy Mode (Play the old map)

| Reward Shop
There are 2 currencies obtainable: Gold Coins and Relics.​
Gold coins are earned at the end of each wave, and relics are earned by winning a Trial.​
Relics are used to purchase the higher-end rewards in the shop.​
You are able to purchase rewards and send them to the server of your choice​
The Trials shop will be releasing on February 17th!​


| Classes
There are 10 new classes, each with unique perks. You can view details on each class in the main lobby or in the class selection room once you’ve joined an arena​
There is a class for every playstyle!​
Survivor, Archer, Mage, Berserker, Paladin, Healer, Tank, Ranger, Assassin, Pyromaniac​



| Upgrades
There are 12 upgrades you can purchase during a trial using the XP earned from killing mobs​
  • Netherite Sword
  • Netherite Axe
  • Bow
  • 64x Arrows
  • 32x Steak
  • 32x Snowball
  • Golden Apple
  • Enchanted Golden Apple
  • Health Potion (Heals 4 hearts)
  • Poison Elixir (Removes Poison effect)
  • Wither Elixir (Removes Wither effect)
  • Levitation Elixir (Removes Levitation effect)

| Wave System
We have totally reworked the wave system. There are 10 waves with a boss fight on the last wave. Mobs are categorized into 3 difficulties (Easy, Medium, Hard) and each wave will spawn a predetermined amount of random mobs from each category meaning you’ll need to fight different mobs each Trial. There are 6 spawn points around the arena.​
Easy:
Zombie, Skeleton, Slime, Magma Cube, Endermite, Piglin, Zombified Piglin, Pillager, Creeper
Medium
Husk, Stray, Hoglin, Blaze, Spider, Ghast, Wither Skeleton
Hard
Witch, Illusioner, Vindicator, Ravager, Evoker, Piglin Brute, Iron Golem, Enderman, Shulker
Harder mobs will give more XP, the formula for XP is:​
Easy: (1 + phase) * alive players
Medium: (3 + phase) * alive players
Hard: (5 + phase) * alive players
Waves:​

  1. 12 Easy
  2. 12 Easy, 6 Medium
  3. 18 Easy, 12 Medium
  4. 12 Easy, 18 Medium
  5. 30 Medium
  6. 30 Medium, 6 Hard
  7. 12 Easy, 24 Medium , 6 Hard
  8. 18 Easy, 30 Medium, 6 Hard
  9. 24 Easy, 30 Medium, 12 Hard
  10. 25 Easy, Boss
The minimum amount of XP obtainable during a trial is over 3000, actual XP will be slightly higher if Slimes, Magma Cubes or Vexes from Evokers spawn​

| Co-Op Mode
Players can now play in lobbies of up to 4 people! Mob difficulty and quantity will stay the same if playing with others but you will get an increased amount of XP per kill depending on how many players are alive during your game (see formula under Wave System). Rewards will also be scaled down if playing in a co-op lobby​
 

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Helper | Survival
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xMais
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#9
Bouta go absolutely sicko mode
(by which I mean I hope @Niels0507 kills all the mobs in coops)