We got raided by the faction of bamboo, and before they start going off in the comments, this isn't about who won or lost, I just want to talk about the facts of the raid. It was good to see how exactly raid mobs worked in action, and quite a bit was learned.
Raid mobs can be placed anywhere, inside and outside of faction claims, and will just break through the block in front, making walls completely pointless. Sure, one could buy Spike Barricades, but layering an entire base multiple times over is completely pointless, since there's too much to cover, and all it takes is two or three raid mobs to break through. Cannons are obsolete for the same reason. Raid mobs do the cannon's job better, faster, with no setup, and raid mobs aren't bothered by water nor durability of the obsidian.
Trapping people inside claims, a classic tactic in factions, is also useless since, well, you can just raid mob yourself back out.
Killing raid mobs is impossible really. Defenders have to kill a raid mob with 250 HP breaking their wall... Which is on the opposite side of the wall, and defended by the attackers.
Bases themselves are completely obsolete as a result. Between bunker, PVs, enderchest, shulkers inside PVs, and so on just for storage, as well as bunker being able to brew, smelt, grind mobs... What's the point of a base that can get raided so easily?
Can you really call a realm where cannons are obsolete, and bases not worth building, factions?
Raid mobs can be placed anywhere, inside and outside of faction claims, and will just break through the block in front, making walls completely pointless. Sure, one could buy Spike Barricades, but layering an entire base multiple times over is completely pointless, since there's too much to cover, and all it takes is two or three raid mobs to break through. Cannons are obsolete for the same reason. Raid mobs do the cannon's job better, faster, with no setup, and raid mobs aren't bothered by water nor durability of the obsidian.
Trapping people inside claims, a classic tactic in factions, is also useless since, well, you can just raid mob yourself back out.
Killing raid mobs is impossible really. Defenders have to kill a raid mob with 250 HP breaking their wall... Which is on the opposite side of the wall, and defended by the attackers.
Bases themselves are completely obsolete as a result. Between bunker, PVs, enderchest, shulkers inside PVs, and so on just for storage, as well as bunker being able to brew, smelt, grind mobs... What's the point of a base that can get raided so easily?
Can you really call a realm where cannons are obsolete, and bases not worth building, factions?