Just like last season i want to make a list with improvements and ideas for season 4 Factions.
-F shields: This would give each faction the opportunity to set a grace period for their faction in which they would not be able to get raided. This period would be 8-12 hours long and can be set by the owner. It would mean smaller factions would have more chance to defend their base during their off time and give them a better possibility to compete for f top.
- A better and more balanced economy: At this point the economy on manacube solely consists around afking, its either spawners or cactus. The villager spawners cost only 1 million more than iron golem spawners and they make almost 4-5 times more money than them. Another point is tnt, tnt should be obtained by placing creeper spawners to stimulate the placement of value in claims. At this point almost no one places creeper spawners to obtain tnt because tnt is really cheap in the /shop.
- Tntfilling: Tntfilling on here is really tedious and slow, a lot of servers have a single command that can fill all dispensers with the amount you'd like them to be filled with. This would be a great improvement.
- Season length: usually the season winners are decided after 2 weeks of tnt and the server slowly dies out after that period. I'd love to see shorter seasons to keep the server more active and make room for more fixes and improvements.
- Dedicated Faction admins: I already made a post about this but a dedicated factions admin would be perfect to resolve issues around factions which can be very urgent.
- Improved anti-cheat: There have been many issues with players blatantly cheating on factions and it would be helpfull if this could be resolved.
- Better cannonjar: The server is 3 second cannoning at this moment but you can barely shoot that fast without the cannon blowing up from tps lagg. We have to shoot 6 seconds for the cannon not to blow up.
- Strength 2 removal: The pvp is kinda ruined by the use of strength 2. Because of all the OP crate weapons strength 2 and strength in general is too overpowered for manacube factions pvp. The removal of this would make pvp more enjoyable and balanced again.
- Improve printermode: Printer still leaves a lot of ghostblocks when printing.
- 1 base with value: This map a lot of factions have been trying to hide wealth by spreading it out over multiple bases around manacube. The gamemode would be more enjoyable if you would actually be able to raid a bse with their value instead of having to split 5 different bases to make a small dent in their value. (i know its 2 bases max. at this point but almost no factions listen to this rule).
- Get rid of builder wands (dupe glitch)
- change it so that only the leader of a faction can do the /f open command.
- Fix throwable creepers.
- Fix tray pickaxes
- Add enchanting tables, stairs and Books to /shop
- Remove flyspeed, its abused a lot during pvp and patching/raiding.
Let me know what you guys think!
have a nice day,
Thom
-F shields: This would give each faction the opportunity to set a grace period for their faction in which they would not be able to get raided. This period would be 8-12 hours long and can be set by the owner. It would mean smaller factions would have more chance to defend their base during their off time and give them a better possibility to compete for f top.
- A better and more balanced economy: At this point the economy on manacube solely consists around afking, its either spawners or cactus. The villager spawners cost only 1 million more than iron golem spawners and they make almost 4-5 times more money than them. Another point is tnt, tnt should be obtained by placing creeper spawners to stimulate the placement of value in claims. At this point almost no one places creeper spawners to obtain tnt because tnt is really cheap in the /shop.
- Tntfilling: Tntfilling on here is really tedious and slow, a lot of servers have a single command that can fill all dispensers with the amount you'd like them to be filled with. This would be a great improvement.
- Season length: usually the season winners are decided after 2 weeks of tnt and the server slowly dies out after that period. I'd love to see shorter seasons to keep the server more active and make room for more fixes and improvements.
- Dedicated Faction admins: I already made a post about this but a dedicated factions admin would be perfect to resolve issues around factions which can be very urgent.
- Improved anti-cheat: There have been many issues with players blatantly cheating on factions and it would be helpfull if this could be resolved.
- Better cannonjar: The server is 3 second cannoning at this moment but you can barely shoot that fast without the cannon blowing up from tps lagg. We have to shoot 6 seconds for the cannon not to blow up.
- Strength 2 removal: The pvp is kinda ruined by the use of strength 2. Because of all the OP crate weapons strength 2 and strength in general is too overpowered for manacube factions pvp. The removal of this would make pvp more enjoyable and balanced again.
- Improve printermode: Printer still leaves a lot of ghostblocks when printing.
- 1 base with value: This map a lot of factions have been trying to hide wealth by spreading it out over multiple bases around manacube. The gamemode would be more enjoyable if you would actually be able to raid a bse with their value instead of having to split 5 different bases to make a small dent in their value. (i know its 2 bases max. at this point but almost no factions listen to this rule).
- Get rid of builder wands (dupe glitch)
- change it so that only the leader of a faction can do the /f open command.
- Fix throwable creepers.
- Fix tray pickaxes
- Add enchanting tables, stairs and Books to /shop
- Remove flyspeed, its abused a lot during pvp and patching/raiding.
Let me know what you guys think!
have a nice day,
Thom
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