Implemented KitPvP Season 11 Suggestions

Quick

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#3
Hey dacon, we actually have a discord server where a bunch of us posted a ton of suggestions so let me know if u wanna check that out :sunglasses:
 

OllieSutty

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#4
Hey dacon, we actually have a discord server where a bunch of us posted a ton of suggestions so let me know if u wanna check that out :sunglasses:
Ye there is a full discord about this LOL, with too many suggestions to be writing here :/ You should check it out I'm sure Texans or Lav would be able to invite you as they are the main staff that started it.

EDIT
NVM i didnt know i could do an invite ( here it is for any of the suggestions post them there instead as the rest of all of the suggestions are there https://discord.gg/EvPVWhJ33E )
 

IPenguinI

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#7
Share any suggestions you have for Season 11 of KitPvP!
OH THANK THE LORD okay I have a entire google doc of suggestions for you so here you go:

Staff

There needs to be a decent amount of staff for a server to be decent. There just simply needs to be more staff. Staff members should be able to cover being online for most of the day. Right now, there are barely enough staff that can get online in most time zones, and there should be more so that there doesn't have to be 0 staff online at most times.

Bugs
There are just so many bugs, and issues that need fixed. It'll be hard to list all of them. Ill do my best.

  • Hours (Visual)
  • KoTH timers (Visual)
  • Keep item(s) (Physical)
  • GUIs not opening while holding pearls (idek)
  • Being able to do /shopgui [Shopgui] to open the "secret" shops around the map.
  • Chat scramblers not even giving you mana once you win. (They give mana most of the time, but not always)
  • Soup-Dupe bug (allows for regen hacks)
  • Clicking a 8 hr booster, pot, gapple, one time, and it accidentally eats/drinks it.
These are just a few, of the many I'm sure. These need to be fixed, in order for Kit to work properly and how its supposed to.

Lag

At the moment, the host for KitPvP pretty bad. You need a better host. The lag on the server is unbearable at times. Players are constantly lagging out, getting kicked in combat, freezing, getting stuck in blocks, and many other things that simply wouldn't happen if there was a better host.

AntiCheat

Although most players don't realize it, the servers anti cheat isn't doing that bad. Some days it bans hackers a lot, and other days its just letting them vibe down there, regen hacking, flying, blatant KA/Reach, ect. This doesn't take away from the fact that the AC is still a disgrace. You should to invest the money, or the time and effort into making or buying an anti cheat that is successful. If we had an anti cheat, the amount of hackers and reports would be lowered, as well as the load carried by staff, simply because the Anti cheat is doing what it's supposed to do. Prevent people from cheating.


Other

Other things that could extremely benefit KitPvP are as follows. I have been recently pondering ideas that could be incorporated into the KitPvP game mode. I figured that I can suggest some of these ideas that can make Kit more fun. Some of these ideas are huge, and would take a lot of work.

  1. VPN blocker
I know that lots of people use VPNs to feel safe over the internet, but I think that it would be extremely useful to have a VPN blocker for Mana PvP. Similar to other popular servers, Mana should have a VPN blocker to prevent players that are banned from evading on alts with vpns. This makes it almost impossible to verify that they're ban evading. With a VPN blocker, it will be much easier to prevent people from cheating on alts, as well as evading.

2. Alternative ways for players to gain mana

In my opinion, there should be alternative ways to gain mana. At the start of season ten, the mana fairies where a decent source of mana for newer players. Now that they're disabled, that is one less way players can get mana. To me, /vote isn't worth it at all for the mana, or the cubits. Some of the achievements take too long to do, and KoTH wins don't give you any, but are listed as ways to get mana. Kill streaks are fairly hard to get for new players. Fishing, only gives you mana until you get to 250 fish caught. Most players achieve this, and stop fishing. I think that the fishing system can be updated one of two ways. You can either keep the prices of fishing the same, and make a lake at spawn designated as a safe place to fish, or you can increase the value of fish tremendously, to make it worth doing. Of course, you should block off the Mana Fairy Queen's pond, so that players cant camp at spawn and fish from their. If the fish are worth catching, then you shouldn't be able to get them TOO easily. Another thing that can be incorporated into fishing, is when a player hits a very high amount of fish caught, such as 500, or 1000, they are rewarded with this title, or one similar to it.
I personally think its cute, and would add another incentive for players to participate in fishing.


3. Crate redesign

Right now, and I think other players can agree with me here, the Crates at spawn, such as the ancient, and legendary crates, are not worth buying at all. The items in the crates are no where near worth buying keys to get. Seriously, who would pay $3.60 for a legendary key, to only win 64 EXP bottles!. I think that items in both crates need to be updated, to make it actually worth spending money on. The legendary crate should keep the decent items, such as the title, bold, boosters, god apple, ect. I think that the junk items (which is 75% of the crate) should be removed. I also think that the GG kill effect should be removed from the legendary crate, as there is already a way to get it, from bounty hunting. For the legendary crate, the items that should be replaced/removed are as follows, as well as suggestions on what to replace them with.

  • Plain diamond armor pieces -> Gset pieces/swords (Prot3,Unb3 ect)
  • Money (6k and 8k) -> Money (10k-15k)
  • Mana (800) -> Mana (1000)
  • No enchanted books, at all, not worth $3.60 any day.
  • EXP -> Larger amount of redeemable EXP such as 10 lvls, 30 lvls, ect.
  • 16 golden apples -> 32 golden apples.
  • GG Kill effect -> 1 time claim of the legendary kit, instead of the kit perk.

    Now, for the ancient crate, some lower tier items should be in it. Although the ancient crate isn't as good, that doesn't mean that their should be less than 2 good items, that make it worth buying. For the ancient crate, the items that should be replaced/removed are as follows, as well as suggestions on what to replace them with.
  • Mana (400 and 700) -> Mana (500 and 800)
  • Money (3-5k) -> Money (5-10k)
  • 8 golden apples -> 16 golden apples.
  • 32 XP -> 64 XP
  • 4 books (why are they even there) -> something that isn't as bad as4 books

4) Opportunities for new custom titles

I think that more opportunities to win/earn custom titles should be something added to KitPvP, so non ranked players, or players that purchase crate keys, can win titles for free. Ill list the opportunities that they could be earned below.

  • KoTH Master
    I think the KoTH master title can be won from having a certain amount of KoTH events won. This can be based off of the "KoTH Points" that I'm not sure even exist, or have a use.
  • 1613869481119.png
    Qwerty! I think that the qwerty title can be a reward for reaching a certain high amount of chat scramblers won. This title/idea can be incorporated server wide, not just KitPvP. (Credit to @Triece for this idea)
 
Last edited:

Ahahahys

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#10
Hi!

I think you should first add in the things that were supposed to me in kit 10. Like private arenas, mini me pets... and of course new kits, like ones that are gold.

Anyways, appreciate your effort!
NotVivien
 

_aleksi_

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#11
Although most players don't realize it, the servers anti cheat isn't doing that bad. Some days it bans hackers a lot, and other days its just letting them vibe down there, regen hacking, flying, blatant KA/Reach, ect. This doesn't take away from the fact that the AC is still a disgrace. You should to invest the money, or the time and effort into making or buying an anti cheat that is successful. If we had an anti cheat, the amount of hackers and reports would be lowered, as well as the load carried by staff, simply because the Anti cheat is doing what it's supposed to do. Prevent people from cheating.
Just saying that there's higher change of getting banned by the anticheated because of high ping than cheating
 

SSM_GOD

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#16
Several new kits. Perhaps upgradable kits.
Daily quests.
Make cosmetics a bigger part of the game. (kill effects, arrow trails, death effects, trails, auras, etc.) Would be cool if there were milestone rewards, could also be from crates, or purchasable (in-game or on webstore like a cosmetic chests).
Improve ancient and legendary crates.
PVP based events. Survival games, sky wars, tournaments.
Upgrade clans.
Team duels.
Exp reward for kills.

Monthly leaderboard things maybe?
 
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#17
hi, PLEASE FOR THE LOVE OF GOD !! LESS STAIRS AND CARPETS (WE GET STUCK)
 

JJ (_ThatGuyJJ_)

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#18
Several new kits. Perhaps upgradable kits.
Daily quests.
Make cosmetics a bigger part of the game. (kill effects, arrow trails, death effects, trails, auras, etc.) Would be cool if there were milestone rewards, could also be from crates, or purchasable (in-game or on webstore like a cosmetic chests).
Improve ancient and legendary crates.
PVP based events. Survival games, sky wars, tournaments.
Upgrade clans.
Team duels.
Exp reward for kills.

Monthly leaderboard things maybe?
did you even play kit ssm-
 

Texans45

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#20