If you don't know me already, I'm a player on manacube that loves competition. I feed on it. So before you read the rest of this post which is mostly just me giving feedback, the main reason I'm leaving manacube(survival anyways) is lack of competition. Currently our party(known as PayPal) sits at the top with literally no one to battle with in terms of value. No one has stepped up to compete with us and those that have tried will never come close to us causing them to either give up, or resort to autoclickers and get banned. I'm not being pompous this is just a fact. ManaCube survival is now devoid of competition and thus I've lost my motivation to play.
Now on to some other reasons I'm leaving. And again, not the main reasons.
1. Things aren't fixed.
Well, that isn't true. They are and Dacon and the devs have done a great job doing so.....sometimes. Just a few examples....MVP+ infinite bucket thing took about 5 months to fix. Quests, need i say more about quests? How about something a little more important, the end goal for some players like myself...block value? I can't begin to understand why these things haven't been fixed. Lots of you will defend dacon and/or the devs and quite frankly you don't know either. Fact of the matter is, still broken, and will continue to be broken.
2. Community.
Sensitive topic I know. Bottom line, sucks. Since klown left, zogg got banned(yay he's back!), and well, most veteran players if I'm being honest left for various reasons I feel the community as a whole has just gotten really dry. This is purely my opinion.
3. Staff.
Don't worry I'm not bashing on any staff. You guys do an amazing job and quite frankly as of late I've been more and more content with the survival staff. Here's my problem with staff though. They are scarce. Survival helpers and mods that are being promoted recently just aren't on enough for the amount of players in survival. It can probably attribute to the community sucking. You guys have this weird system that relies on players to report instead of mods or helpers being there to alleviate a problem instantly or regulate chat to make it all ages friendly. I'm not sure if it's on purpose or not but when staff isn't on, chat is in a free fall, players are being griefed, and cheaters take an awful long time to be caught. A good example of when staff was active and made things awesome was around the time I started playing. I can't even count how many times staff tp'd me while I was killing mobs. Sure it was frustrating for me to be suspected all the time but at least I knew they were watching the players. Recruit more staff that are more embedded with the community and will be active. Maybe even recruit foreign staff as well because once midnight falls your best bet for a staff member is sunset and I don't see her online until 5:26am here in the states so it's like anarchy for 5 hours because every staff is asleep.
As for some closing statements before I go, I've had a blast and I'm not gone for good. It's just that I can't stand how boring it is without anyone to compete with. I'm a minecrafter that enjoys the tycoon aspects more than the building aspects. I love to apply my knowledge to giant farms in order to get an edge on others. My god is it satisfying to discover a new method of gathering money more efficiently than everyone else! When jobs came out I was so excited because it unlocked more opportunities to gain an advantage on others and challenged me intellectually to figure out how to use the advantages. But, jobs got nerfed into oblivion. Now players that enjoy the tycoon don't have many reasons to play the game other than sell chests. It blows.
Love Yah <3
Now on to some other reasons I'm leaving. And again, not the main reasons.
1. Things aren't fixed.
Well, that isn't true. They are and Dacon and the devs have done a great job doing so.....sometimes. Just a few examples....MVP+ infinite bucket thing took about 5 months to fix. Quests, need i say more about quests? How about something a little more important, the end goal for some players like myself...block value? I can't begin to understand why these things haven't been fixed. Lots of you will defend dacon and/or the devs and quite frankly you don't know either. Fact of the matter is, still broken, and will continue to be broken.
2. Community.
Sensitive topic I know. Bottom line, sucks. Since klown left, zogg got banned(yay he's back!), and well, most veteran players if I'm being honest left for various reasons I feel the community as a whole has just gotten really dry. This is purely my opinion.
3. Staff.
Don't worry I'm not bashing on any staff. You guys do an amazing job and quite frankly as of late I've been more and more content with the survival staff. Here's my problem with staff though. They are scarce. Survival helpers and mods that are being promoted recently just aren't on enough for the amount of players in survival. It can probably attribute to the community sucking. You guys have this weird system that relies on players to report instead of mods or helpers being there to alleviate a problem instantly or regulate chat to make it all ages friendly. I'm not sure if it's on purpose or not but when staff isn't on, chat is in a free fall, players are being griefed, and cheaters take an awful long time to be caught. A good example of when staff was active and made things awesome was around the time I started playing. I can't even count how many times staff tp'd me while I was killing mobs. Sure it was frustrating for me to be suspected all the time but at least I knew they were watching the players. Recruit more staff that are more embedded with the community and will be active. Maybe even recruit foreign staff as well because once midnight falls your best bet for a staff member is sunset and I don't see her online until 5:26am here in the states so it's like anarchy for 5 hours because every staff is asleep.
As for some closing statements before I go, I've had a blast and I'm not gone for good. It's just that I can't stand how boring it is without anyone to compete with. I'm a minecrafter that enjoys the tycoon aspects more than the building aspects. I love to apply my knowledge to giant farms in order to get an edge on others. My god is it satisfying to discover a new method of gathering money more efficiently than everyone else! When jobs came out I was so excited because it unlocked more opportunities to gain an advantage on others and challenged me intellectually to figure out how to use the advantages. But, jobs got nerfed into oblivion. Now players that enjoy the tycoon don't have many reasons to play the game other than sell chests. It blows.
Love Yah <3
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