I read in the updates they "fixed an issue with saturation", but I am not sure what the issue completely was?
What I see is that they disabled a vanilla feature of the saturation where you would get healed if you ate, which now is not happening.
So why get rid of it?
This survival is 1.21 but to have 1.8 healing/eating implemented in it just doesn't make sense to me, and maybe for any other realm that's also 1.21 or 1.20.#.
I just would want to ask if this could be reverted back to what it used to be. If that's not possible just back for it to use in PVE.
In PVE this saturation worked fine like it's supposed to work, and if people don't like it in PVP, then please disable it just for PVP and give it back for us PVE players.
If there are any other players who agree with this or dont agree with this give me your feedback or comments so staff can look and hopefully buff it again. Because now it looks like they add effects to SSV's for a fancy lore but doesn't do anything.
- Gillyox
What I see is that they disabled a vanilla feature of the saturation where you would get healed if you ate, which now is not happening.
So why get rid of it?
This survival is 1.21 but to have 1.8 healing/eating implemented in it just doesn't make sense to me, and maybe for any other realm that's also 1.21 or 1.20.#.
I just would want to ask if this could be reverted back to what it used to be. If that's not possible just back for it to use in PVE.
In PVE this saturation worked fine like it's supposed to work, and if people don't like it in PVP, then please disable it just for PVP and give it back for us PVE players.
If there are any other players who agree with this or dont agree with this give me your feedback or comments so staff can look and hopefully buff it again. Because now it looks like they add effects to SSV's for a fancy lore but doesn't do anything.
- Gillyox