Rejected Medium Map - Spiderwoman

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flyingfish45

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#1
Username: flyingfish45
Difficulty: Medium
# of jumps: 35
/plot h flyingfish45 3
Spiderwoman
Screenshot (2423).png Screenshot (2426).png
 

flyingfish45

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#3
Ima be honest, wtf is the images... "spiderwoman"
The map is based off of her room in the movie Across the Spider-Verse. I thought it was beautiful and would make for an interesting theme, so yeah!
 

sophiaaah <3

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#4
I can promise you that the map judges won't like it... they don't like "abstract" or "non-filled" maps. And your map looks like a kick drum and a snare drum according to the images, I haven't actually loaded the map myself but if that's what it looks like then... uhhh... yea.
honestly, its not really about what map judges do and don't like. Abstract maps can be a great idea if they have meaning and execution. In this case with the map, it the build doesn't fit the theme, its not that its abstract. I watched across the spiderverse and honestly, you can do so much with that artwork and create something cool with it.
 

flyingfish45

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#5
honestly, its not really about what map judges do and don't like. Abstract maps can be a great idea if they have meaning and execution. In this case with the map, it the build doesn't fit the theme, its not that its abstract. I watched across the spiderverse and honestly, you can do so much with that artwork and create something cool with it.
thank u! this is helpful
 

Aeris16

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#6
mb for my harsh words earlier... wasn't having a great day on mana, no reason to turn it around on you... but yea +1 to what sophia said
 

Hayleyx

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#7
Hello!

Unfortunately, this map is being REJECTED.
The theme is original, so good job on that!

The build itself does unfortunately lack detail, texturing and depth. I would suggest adding walls, so you can add further details too! Reference photos are your best friend, do not be afraid to use them as much as you can!

The parkour itself does fit the did feel quite easy in some parts, but did fit the difficulty for the most part! Unfortunately, the parkour is repetitive as there is not much variation. Use more variation such as soul sand, ice, daylight sensors, trapdoors, doors, minecarts, etc. to space out your variation more and prevent clumps.

We hope to see more maps from you in the future.
Have a good day/night
-Hayley
 
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