quick edit- forgot to add in the actual specifications lol
this is the first map I have ever made! :D
brief description of my map :
although the parkour itself only has around 40 jumps, I believe each jump is hard enough to warrant a hard difficulty.
it consists of 3 sections, the first section being four quad jumps, a spaced .2 neup (iron trapdoor), and a final quad jump. the second section is a small box filled with cobwebs and soul sand, (life or death jump) in which you have to jump onto vines to survive. the next jump is a hh (headhitter) single neo, followed by a semi-neo in which you avoid the headhitter and jump onto vines. after that, you do a soul sand double neo then a cross neo. the third section is two quads followed by a series of ladder pillar jumps which get progressively harder, then finally a corridor of somewhat difficult jumps such as a trapdoor wall. I hope you enjoy the map :)
this is the first map I have ever made! :D
brief description of my map :
although the parkour itself only has around 40 jumps, I believe each jump is hard enough to warrant a hard difficulty.
it consists of 3 sections, the first section being four quad jumps, a spaced .2 neup (iron trapdoor), and a final quad jump. the second section is a small box filled with cobwebs and soul sand, (life or death jump) in which you have to jump onto vines to survive. the next jump is a hh (headhitter) single neo, followed by a semi-neo in which you avoid the headhitter and jump onto vines. after that, you do a soul sand double neo then a cross neo. the third section is two quads followed by a series of ladder pillar jumps which get progressively harder, then finally a corridor of somewhat difficult jumps such as a trapdoor wall. I hope you enjoy the map :)
- Username ~ spookySenko
- Map name ~ Neo Factory
- Plot Number ~ 76;-20
- Difficulty ~ Hard
- Number of jumps ~ 40- depending on how you count