Dear Manacube,
I call for a nerf on a PVP meta. Currently, there is 2 items dominating the PVP market/arena, the blaster/Lucille combo. How it works is you hit your opponent with the Lucille until they get the slowness 5 effect applied to them, rendering them immobile. Then, you are basically standing still, and as a result, you are stuck, waiting for a duration of 5 seconds, for the Lucille's applied slowness, to end. During this duration of time, you are prone to the attacks of blasters, which deal around 3 damage points when you are wearing full protection 5 netherite gear. During this time, if your aim is perfect. You can deal upwards of 9 shots x 3 damage points, which equates to a whopping 27 damage. This sounds massively overpowered, as you can kill your opponents within a short duration of time, making this meta of pvp, "repetitive", "dull", and ultimately "causes a lack of "fun" in the PVP communities of survival, islands, skyblock, earth, etc... on the Manacube Network.
Kindest regards,
Bex
I call for a nerf on a PVP meta. Currently, there is 2 items dominating the PVP market/arena, the blaster/Lucille combo. How it works is you hit your opponent with the Lucille until they get the slowness 5 effect applied to them, rendering them immobile. Then, you are basically standing still, and as a result, you are stuck, waiting for a duration of 5 seconds, for the Lucille's applied slowness, to end. During this duration of time, you are prone to the attacks of blasters, which deal around 3 damage points when you are wearing full protection 5 netherite gear. During this time, if your aim is perfect. You can deal upwards of 9 shots x 3 damage points, which equates to a whopping 27 damage. This sounds massively overpowered, as you can kill your opponents within a short duration of time, making this meta of pvp, "repetitive", "dull", and ultimately "causes a lack of "fun" in the PVP communities of survival, islands, skyblock, earth, etc... on the Manacube Network.
Kindest regards,
Bex