I agree, I dislike the system.
Here is my rude way of saying it: Good idea, bad system, lack of communication, no good, should go bye bye.
All jokes aside, I personally don't think that adding this ct update was not the best move. As there are a lot of different things that need to be fixed/added on survival, this really should not have been that high on the list. As warp pvp only applies to a small percentage of people playing on the server, there are other things such as artmap or other bugs that have made people quit survival.
I think the problem is this; It is similar to factions, where there are a lot of things that can be added but people are not properly suggesting them but instead think that rudely directing them at staff in chat would work. 3 simple words to describe this problem: lack of communication. Instead, we should be properly messaging staff/posting about it in the forums and explaining what good it would bring to the server. It's really not that hard and makes the staff teams' lives easier.
Adding on to that point, this combat tag update has basically been added out of no where. No players have information on how it works other than to have to try it out themselves, risking losing their items. We don't know how long the combat tag will last for, as there is nothing that shows up on the sidebar like Kitpvp and Factions. We don't know if it only applies to warp pvp or in the wild too. We don't know what you can be combat tagged with, such as space blaster guns and snowball launchers. We don't know how the system works, do you lose your exp when you die to ct? Do you lose your holy protected items? It would be very nice if we could have a small update about it.
A lot can be learned from this one update.
Players - Make suggestions properly through discord/forums so that when they are added, we are getting what we want instead of having a twisted version of it.
Staff - Please be more clear with updates along with communicating the community about them and asking what they want.