Rejected Republic Entry - Hard

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Aeris16

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#1
Builder: Aeris16
Helpers/PK Testers: BomberBoy124, actionman1008, ParkourMaster73, nickclosed, Thonk, (3 more that I forgot the names of player armor stands on map)
Map Name: Republic Entry
Plot: /plot tp Aeris16 2
Difficulty: Hard
Number of Jumps: 67

Info: I did not know there was a venator map on the server until after completing the entire build including the surrounding ships and interior design, and by that point I accepted that even if I was to get rejected I might as well finish the map and try for submission. The google doc with the maps doesn't have the venator map on it, and this map is much larger and more accurate to canon Star Wars Venator class II than the current venator map. Even if it is rejected, hope you like it. :)
Screenshot 2024-02-11 at 16.13.26.png
 

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Dooble

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#2

Aeris16

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https://docs.google.com/spreadsheet...xD2h7g6J0v27t2Y/edit#gid=322040461&range=A459
yes it does, unless you mean the old version of the doc which to my knowledge isnt linked anywhere ingame or on forums anymore

https://manacube.com/threads/parkour-list-with-theme.20194/
That's not a google doc... that's a google sheet. And as for how I got to the google doc, one of the mappers sent it to me saying it was the "full parkour map list". I forgot who sent it to me though.
 

sophiaaah <3

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#4
that's a google sheet
the google sheet is the most recent version that is kept up to date, i think you were looking at the doc which is outdated
 

Aeris16

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the google sheet is the most recent version that is kept up to date, i think you were looking at the doc which is outdated
Yea... I guess I was. That's alright though, as I said even if it gets rejected, still glad to have shared it here cuz it did take quite a long time at this scale :cry:
 

Hayleyx

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#7
Hello,

Unfortunately, your map is being REJECTED.
The theme itself is unoriginal.

The build is accurate; however, it does lack some texturing. In addition, some of the body could do with some more shaping.

The parkour is where the main concern comes in. Due to the height of this map, a lot of the pathing causing a lot of head hitting, which unfortunately isn't enjoyable. When determining the pathing, think of the flow and direction (you don't want to be in constant loops, or going back and fourth etc.) You do have some variation; however, some is in clumps such as the heads. Try to spread out your variation more to make it less repetitive.

We hope to see more maps from you in the future!
Have a good day/night
-Hayley
 
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