First off all this is all an idea from @Gillyox so the credit goes to him he was just little lazy to post it :) so cut him some slack.
my view on this is I really like the idea and here are few more opinions of mine for it that I got while reading Gillys idea.
Barista: donate potions
Mininer: Make isles have a specific ore for so the Isles can be traversed more by the players that want to finish the tasks for this NPC this could increase more trafic in the isles too so they are not barren and people only focuse on mob drops.
Kilton NPC: Wanting specfici heads for tasks would also make other spawners useful and not fully useless. He could also ask for different mob drops maybe for his "shop" since he sells rare goods.
Coinflip guy: his Task can also be Winning or Losing certain amount of Money/Mana or winning or losing certain amount of coinflips. This would make coinfliping more interactive between players too and the resources would go around more.
Remove the option to be able to access the tasks from anywhere and the jobs these guys offer and make players actually visit these NPCS, since besides New players and PVPER`s that gather at spawn there is not that many people there so often this would make spawn more interactive too and make it more fun to meet people at spawn who want to take similar tasks.
Maybe also introduce marry tasks since the marrige system is little bit useless.
Make the Tasks still progressive like now so there is a little bit of challenge at latter stages where you need to donate or do more to complete the task like now.
And introduce the fisher NPC also for these tasks so fishing is not left out and instead of getting fishing task every 2nd task this would make it more fun for those who enjoy fishing too since they can be selective if they want to go fish that day or do another type of Job for tasks. This NPC can have Catch x amount of this name fish. Donate x amount of fish or earn x amount of fish points before the task expires.
@Pinguinooo Since you are our Survival creative director would be cool to get views on this very good suggestion that Gilly came up with <3
- We got all these NPCS at spawn.. and I know that they have some purpose already by commands.. so we have : Shopkeeper: /Shop (traveler lookin dude with backpack) Coinflips: /cf (Barista guy shaking his drinks) Enchant wizard: /ce (wizard) Blacksmith: Dwarven blacksmith Kilton: /kilton now and I know you guys already knew this but so I was thinkin.. instead of having these 2 tasks on the tasks board which sometimes can become really annoying.. so how about we give each of those npcs a specific 2 tasks for their own..
- so the Shopkeeper is a shop owner, so we can give him general tasks like we have got on this current task board already.
- for the coinflip NPC we know hes a barista whose shakin his drinks all tha time, but to make those shakes he could want to have crops sometimes, so we can give him farm tasks (harvest so many wheat or so many potatoes etc).
- the enchant wizard wants most of tha time xp for his custom enchants, so what if his tasks could be gather and donate xp? or kill a certain amount of mobs.
- the blacksmith needs ores and minerals to craft his armor and tools, so we can give him tasks like mine a certain amount of iron or other ores.
- Kilton likes his souls and mob heads. So kilton can give out simple tasks like kill a certain amount of mobs or sell certain amount of heads to him. (even could be specific heads from a mob like sell 300 cow heads etc)
If we give each of those NPCS like 2 tasks each like the task board has and you can do as many as you want like you can do now.. and maybe for rewards instead of these useless reward chests.. each of them give a reward chest and give rewards that are specific to them.. so for example for blacksmith and for the enchant wizard they can give rewards like fragments or cores/xp/mana/money or even ce's etc.. and for shopkeeper and coinflips maybe they can just give mana or money or general rewards.
Instead of having 2 annoying tasks.. you can choose what kind of task you want to do like killing or farming or work on general tasks. This way this would hopefully make it more "fun" and you decide what kind of task you`re in the mood for! It will still be grindy but it will also give the NPCS a little bit of personality and more purpose to what they currently are used as.
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my view on this is I really like the idea and here are few more opinions of mine for it that I got while reading Gillys idea.
Barista: donate potions
Mininer: Make isles have a specific ore for so the Isles can be traversed more by the players that want to finish the tasks for this NPC this could increase more trafic in the isles too so they are not barren and people only focuse on mob drops.
Kilton NPC: Wanting specfici heads for tasks would also make other spawners useful and not fully useless. He could also ask for different mob drops maybe for his "shop" since he sells rare goods.
Coinflip guy: his Task can also be Winning or Losing certain amount of Money/Mana or winning or losing certain amount of coinflips. This would make coinfliping more interactive between players too and the resources would go around more.
Remove the option to be able to access the tasks from anywhere and the jobs these guys offer and make players actually visit these NPCS, since besides New players and PVPER`s that gather at spawn there is not that many people there so often this would make spawn more interactive too and make it more fun to meet people at spawn who want to take similar tasks.
Maybe also introduce marry tasks since the marrige system is little bit useless.
Make the Tasks still progressive like now so there is a little bit of challenge at latter stages where you need to donate or do more to complete the task like now.
And introduce the fisher NPC also for these tasks so fishing is not left out and instead of getting fishing task every 2nd task this would make it more fun for those who enjoy fishing too since they can be selective if they want to go fish that day or do another type of Job for tasks. This NPC can have Catch x amount of this name fish. Donate x amount of fish or earn x amount of fish points before the task expires.
@Pinguinooo Since you are our Survival creative director would be cool to get views on this very good suggestion that Gilly came up with <3