The Triforce Grade
What is it? Is it good or bad? What can we do?
The Triforce Grade consists of Terrain-Structure-Organic in order of when you do these steps. Meaning, you do Terrain (landscaping) first, Structure (buildings) next, then Organics (trees and animals) last. This has been the mentality and teaching on Manacube Creative for years, but no one has stepped back and took a look into if it is effective in teaching how to build or in grading.What is it? Is it good or bad? What can we do?
Pros and Cons
Starting off with a comparison on how the mentality can be used positively and its drawbacks.Pros
The Triforce mentality is an easy way to break down builds into 3 main parts to process one at a time. This is very useful for builders who tend to get overwhelmed and for graders to point out which of the 3 parts are below-par, average, or above-par. The Triforce mentality helps builders reduce issues building by putting in an order of operations. The order of operations goes: Terrain first so it doesn't interfere with your Structure, Structure second so it doesn't interfere with your Organics, Organics are last. This also reflects how places are built in real life.Cons
One large drawback to the Triforce mentality is how it over generalizes some styles. For example, plots that have styles similar to cyberpunk and sci-fi can be seen as lacking in the Terrain portion. Or, modern-day builds might be lacking in the Organics portion if a park isn't added. Builds like tanks, ships, airplanes, cities, and many other modern day replicas are often thought less than medieval builds and fantasy. There are styles that simply cannot conform with the Triforce. What can we do?
The Triforce mentality is good in some cases, but very poor in others. Here are some ideas that can be used with the Triforce mentality or replace it.- The S.A.T. method. Stands for Skill-Atmosphere-Theme. Builders who use this method focus on detail when necessary as well has how close their build creates an environment where people who stand in it become engulfed in the realm of their build. Theme may be an important part to achieve the Atmosphere part. This method pushes more thought towards wholeness in builds.
- The C.O.C method. Stands for Composition-Originality-Craft. Builders who use this method focus on B+ to A+ builds by stressing Composition (the placement of elements of the plot and color theory) and Originality of what they create. Craft is described as detail and skill within what they build.
Each of these methods have their pros and cons, but the more we are aware of the method we use, the more that we can curve bias towards a few types of styles. These methods might even help builders explore new styles with a different way of thinking, exploring the medium of Minecraft.