Would an informed staff member kindly provide the community with details regarding the limitations of sustained mcmmo xp gain and the cool down associated with it.
Contrary to previous versions of mcmmo (or perhaps this is an intended feature configured by Dakota himself), there is a significant nerf on earning xp. Assuming it is based off an unspecified time period, after a short duration of grinding xp, the rate at which you earn mcmmo xp decreases exponentially, and for me, at levels up to 1200, I am able to only level up 3-4 times before the base xp gain declines to a rate too little to efficiently grind at. This is then followed by an unspecified cool down period which then refreshes the xp earning rate back to normal.
This was not a feature in previous seasons, nor have I ever seen it in a server elsewhere.
As I have observed from simply just being online, this is currently not a well-recognised issue in the skyblock community, though I'm sure, as the season progresses, more and more questions regarding this will emerge.
With a cash prize for the highest mcmmo power level at the end of this season, I believe players deserve to know details such as this, which would quite significantly impact their ability to compete for the prize.
I would appreciate any staff member who inhibits the necessary information to sufficiently provide the community, along with myself the specific details regarding the changes in mcmmo xp earning, specifically the exponential decline of earning xp and the cool down after which the rate returns to normal.
Contrary to previous versions of mcmmo (or perhaps this is an intended feature configured by Dakota himself), there is a significant nerf on earning xp. Assuming it is based off an unspecified time period, after a short duration of grinding xp, the rate at which you earn mcmmo xp decreases exponentially, and for me, at levels up to 1200, I am able to only level up 3-4 times before the base xp gain declines to a rate too little to efficiently grind at. This is then followed by an unspecified cool down period which then refreshes the xp earning rate back to normal.
This was not a feature in previous seasons, nor have I ever seen it in a server elsewhere.
As I have observed from simply just being online, this is currently not a well-recognised issue in the skyblock community, though I'm sure, as the season progresses, more and more questions regarding this will emerge.
With a cash prize for the highest mcmmo power level at the end of this season, I believe players deserve to know details such as this, which would quite significantly impact their ability to compete for the prize.
I would appreciate any staff member who inhibits the necessary information to sufficiently provide the community, along with myself the specific details regarding the changes in mcmmo xp earning, specifically the exponential decline of earning xp and the cool down after which the rate returns to normal.
Last edited: