Rejected Atari 2600 - Expert

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rah

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rah
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#1
creator: rah
map name: Atari 2600 [1.12 build]
location: /plot v rah 4
difficulty: expert
jumps/checkpoints: 85/8
picture: click here
reference: click here
 
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k_rissy

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#2
Hello rah,

Your map will now be marked as ongoing; I have reviewed your map and it will now be discussed among map judges. This may take time, so please be patient.
 

k_rissy

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#3
Hello rah,

I regret to inform you that your map is being rejected.
The theme is original, well done there.
The build is a concern. The interior needs more detailing throughout; overall there's not enough texturing done and the cables look more like chains.
The parkour is the other concern;
-The ceiling interferes with two things; Jumps are hard because of 3bcs that are hard to see. (barriers/black ceiling) Also make sure that the ceilings don't force headhitters too much.
-The pathing also needs to be heavily altered to reduce the amount of barriers.
Overall, a significant parkour rework is wanted, as well as interior detailing.
There will be some examples of what we want altered below:
1661743945946.png

The starting platform could be moved further back and the slime could start you at a lower point on the table.
1661744039324.png
Having 2 tricky vine jumps at the end of a checkpoint isn't the best idea here.
1661744093450.png

This jump needs to be nerfed.
1661744112222.png
This is an example of the ceiling being difficult to see.
1661744151660.png

The barriers make this deceivingly hard+not clear where to go.
1661744208068.png

Another barrier ceiling example.

Thank you for submitting this map, I would love to see more submissions from you!
 
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