Hi,
So sorry for the late response this has not been forgotten!
Your map will be going into
REVIEWING
The theme is original so GG
The build is accurate to the theme and pretty solid. The exterior could use a bit of work. The vibe of the map could be improved to give more of a high up in the sky feel that would be more accurate to the theme. This can be improved by blending the stone 'chunks' into the build with both texturing and levelling. Also, have vines hanging off them and a 'cloud' feel with cobwebs perhaps. The entrance to the building looks a little unfinished and is a bit bare. Try to redecorate a bit more so it fits in more properly. Solid execution though overall on the build.
The parkour was overall very solid and fun to play. Just a few spots the judges thought needed balancing.
CP1: the slime is hard to get the height on so nerf.
CP3:
replace pane with head for easier turn
nerf landing a bit
CP4:
This carpet is a bit harsh so either nerf or change jump
CP5:
This chain can be buffed a bit.
make this part semi fs back to inside
nerf last jump a tad
You will have one month from now (until the 23rd of Feb) to make these changes or your map will be rejected. Do not hesitate to message me for further help. Thank you for submitting a map. Good luck with future submissions. If you have any questions or concerns feel free to message me on discord jacobsfunparty#0486.
Thanks,
Jacob