All of these are for the next season of survival:
Inf chest tax (sell items inside for 80 percent of original sell price)
reason: inf chests being so overpowered has made manual grinding pointless, it really feels like grinding is no longer worth it due to the "afk and do nothing" type of game play inf chests currently allow. While I do believe inf chests should stay, they should not be making the amount of money it currently is allowing.
Seller Minion tax
reason: same as above
Builderwand In /buy (like 20000 uses or sth)
reason: Makes people wanna build big impressive farms more, and brings back manual grinding
Introduce block value back block value like in the old days
reason: no one ever complained about it, and it brings back new ways to eco gain, instead of just afking infinity chest ig farms 24/7
Introduce /ad to make cubits again back
reason: helps server, helps players, makes cubits less over-inflated, they are currently selling for around 100 mill to 200 mill per cubit
Remove stacked spawners
reason: they cause massive amounts of item lag for the amount of iron it produces, it makes the economy super over-inflated, also farm building require little to no planning or skill, its become just toss a couple hundred or thousands in a farm, itll probably work out.
If anyone has any other suggestions, please share your thoughts in the comments below
Inf chest tax (sell items inside for 80 percent of original sell price)
reason: inf chests being so overpowered has made manual grinding pointless, it really feels like grinding is no longer worth it due to the "afk and do nothing" type of game play inf chests currently allow. While I do believe inf chests should stay, they should not be making the amount of money it currently is allowing.
Seller Minion tax
reason: same as above
Builderwand In /buy (like 20000 uses or sth)
reason: Makes people wanna build big impressive farms more, and brings back manual grinding
Introduce block value back block value like in the old days
reason: no one ever complained about it, and it brings back new ways to eco gain, instead of just afking infinity chest ig farms 24/7
Introduce /ad to make cubits again back
reason: helps server, helps players, makes cubits less over-inflated, they are currently selling for around 100 mill to 200 mill per cubit
Remove stacked spawners
reason: they cause massive amounts of item lag for the amount of iron it produces, it makes the economy super over-inflated, also farm building require little to no planning or skill, its become just toss a couple hundred or thousands in a farm, itll probably work out.
If anyone has any other suggestions, please share your thoughts in the comments below