I have to agree that keep inventory enabled helps keep a less hostile environment and improves the vibes
Dacon took that poll to see how the players felt about keep inventory (albeit the whole network) but a majority 4/5 voted to keep it on. He still took into consideration the other 1/5 and added the Abyss so those players could choose to fight without keep inventory. Many new and seasoned players alike don't want to fight at spawn with the risk of losing items.
And if Abyss is rarely used then maybe there's not as many people that want to PvP with it disabled as you think :p
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Dacon took that poll to see how the players felt about keep inventory (albeit the whole network) but a majority 4/5 voted to keep it on. He still took into consideration the other 1/5 and added the Abyss so those players could choose to fight without keep inventory. Many new and seasoned players alike don't want to fight at spawn with the risk of losing items.
And if Abyss is rarely used then maybe there's not as many people that want to PvP with it disabled as you think :p
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Yea it defo improved the all around vibe around pvp but in my opinion old pvp was more fun and way more rewarding, I dont know if its been implemented but like a kill store that revolves around kills made in pvp would be a cool rewarding idea for the people