Rejected rubics cube| Hard/medium | by yuvtan

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#1
rubics cube | Hard/medium | by yuvtan | 43 jumps | 6 checkpoints | /plot v yuvtan 2\
note:for some reason every sign I wrote was with white letters I didn't meant to
2019-11-22_14.15.25.png
 

Tas

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#2
Unfortunately there is already a rubiks cube map.
 

MrBugs

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#3
Read above, as well as, for me the build isn't that good. It's bland to me and the parkour wasn't that fun. Whenever you get a theme idea, I'd suggest viewing the Google Doc with all the used themes on the PARKOUR tab in the Mana Cube forums to make sure it's original. Goodluck <3
 

MCBYT

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#4
Adding onto the above, a few of the jumps are far too hard for an easy, such as the ladder headhitter to the fence below you with a block above; that has to be done either A. with many tries, or B. using a very specific and rather complicated strategy for an easy map. Otherwise, I think the map was still quite fun, although repetitive (try adding in more blocks like ice, soul sand, heads, trapdoors, etc). Good luck!

Keep in mind, I am not an official map judge; take my review as that of a normal member of the community <3
 

sapqhire

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#5
Hello yuvtan,

Unfortunately I will be Rejecting your map.
The theme is not original, as there are already two maps based on rubiks cubes. Please read over the document in this thread - https://manacube.com/threads/parkour-list-with-theme.20194/ to make sure your map idea is original.
The build isn't very good, as it is very simple and blocky. I do understand though that it's hard to add much shape and definition given the nature of the theme.
The parkour is quite repetitive. You used a lot of ladders, normal blocks and fences. I would recommend experimenting with a larger variety of blocks and items when building jumps. It will make your map more enjoyable to complete.
The parkour is also quite confusing. I would suggest trying to have a clearer path for the parkour, as well as adding more signs indicating where to go, or placing something like a different coloured carpet, to make it easier to understand.
You also used a lot of barriers, try to avoid using an excessive number of barriers where possible, as this can make the map a bit messy and confusing. I would also suggest placing something on the barriers, such as item frames to show where they are, as I previously mentioned, barriers can make the map quite confusing.
The length and difficulty are good for a medium map.

Thanks for submitting your map! I hope to see more maps from you in the future.
 
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