News Post Survival Season 5

Joined
Mar 25, 2019
Posts
7
Ratings
4 1
#41
Im quitting cause im not allowed to bring my inf chest, i got mine for free from a friend but someone still payed for it! So if someone bought lets say 5... and you made about $81.25? witch is coming out of their wallet... making inf chests not allowed in the vault could cause many players to leave with would not be good for you, so i beleave you should allow them kin the vault
 

MomGetTheLantern

Well-Known Member
ELITE
MomGetTheLantern
MomGetTheLantern
ELITE
Joined
Jan 27, 2019
Posts
68
Ratings
71 1
#42
My suggestions for 1k sell wand or just non-infinite sell wands on survival ss5:

#1 Kilton
Make them obtainable through the new kilton. For an appropriate amount of souls. In my opinion this should be between 1500-2500 souls but that is just my guess. Just depends on how hard souls are to get in survival.

#2 Quest shop
Make them obtainable through /q shop. I don't really know for how many quest points, depends on the difficulty of quests next season. But my guess would be between 6-10 qp.

#3 Jobs shop
Make them obtainable through the /jobs shop. A fair amount would be between 75k and 125k job points but this is my guideline and yall can disagree with this. Another option is to make them more expensive as the season goes on, cause job points will be easier to get.

#4 Ancient trials shop
Make them obtainable through the ancient trials shop with ancient tokens. I think this already has been implemented into other gamemodes but I am not sure. As for the amount of ancient tokens? Just use the same as other gamemodes.

#5 Ancient and legendary treasure chest
^

Out of the box idea
30 days infinite sell wands in the manacube store. I know this is a weird idea, but this way you could see it like a sort of monthly subscription. As for the price: 3 usd monthly? I really don't know but that is what I would consider reasonable. This is an idea that just popped into my head so cut it some slack :p.

Afterword
These are all just suggestions and I am not saying they should be obtainable through all 5 of these ways(although that would be sweet). These are just some ways to help the survival community with the loss of our inf sell wands :crying:. I do hope some of these suggestions get implemented and I hope I will see y'all in survival ss5! <3
 
Last edited:

Hallowqueen

Olympus Mod+ | Survival Mod
Moderator+
Hallowqueen
Hallowqueen
Mod+
Joined
Nov 19, 2018
Posts
3,103
Ratings
2,490 96
#45
Hello, @Grewl.

You also need to be in 1.13.2 to be able to play survival, then once you’re in, as Peckert1 mentioned, do /claim.

You’ll be directed to the store, where you can reclaim your rank. Give it 10-15 minutes at most, and if it still doesn’t work, then file a support ticket here on the forums.
 

sashabelle05

Active Member
ELITE
sashabelle05
sashabelle05
ELITE
Joined
Apr 11, 2021
Posts
34
Ratings
14
#48


This Tuesday it will have been 1 year since season 4 was released, and it's time for a new season - Releasing April 20th @ 1PM EST​
This season brings a lot of new features listed below, and the following things will be reset:​

  • All worlds
  • Balances
  • Stats (Although will still be saved and viewable on an upcoming web leaderboard update)
  • Inventories
  • Quest Rewards
  • Job Rewards
  • Achievements
  • Parties
Things that will not reset:​

  • Ranks
  • Cubits
  • Titles (Except QuestMaster & Slave)
  • Perk Treasure Chest Perks
  • Legendary Treasure Chest Perks
  • Promotional Treasure Chest Perks (LIke exclusive chat colors)


| 1.13 Update

Season 5 has upgraded to 1.13.2. Here's the new notable features in this update:​

MOBS:

  • Dolphins
  • Drowned
  • Fish Mobs (Cod, Salmon, Tropical, Etc.)
  • Phantoms
  • Turtles
BLOCKS:

  • Blue Ice
  • Bubble Columns
  • Conduit
  • Coral
  • Kelp Blocks
  • Prismarine Stairs/Slabs
  • Seagrass
  • Sea Pickles
  • Stripped Logs/Wood
  • Turtle Eggs
ITEMS

  • Trident
  • Kelp
  • Bucket of Fish
  • Heart of the Sea
  • Mushroom Shells
  • Nautilus Shell
  • Phantom Membrane
  • New Potions
  • Scutes (Make Turtle Helmets!)
TERRAIN

  • Coral Reefs
  • Icebergs
  • Shipwrecks
  • Underwater Caves & Ruins
ENCHANTMENTS

  • Chanelling
  • Impaling
  • Loyalty
  • Riptide
MECHANICS

  • Sprinting in water + swim on surface
  • New status effects
  • Map Markers
  • Preview command helper
  • Water can now be placed in all blocks and fill gaps
  • New sounds
  • Packed ice can now be crafted from 9 ice
  • Items & EXP orbs will now float up in water
  • Item frames can now be placed on floors & ceilings
  • New advancements
  • Bug fixes


| Our biggest map yet + Dynmap

The world border in season 5 will be 60,000 x 60,000 (50% larger than season 4)
What better way to show the size of this, than bringing back the season 1 Dynmap! You can view the live map @ https://map.manacube.com
This will only show the overworld, and not the nether or end world.
This picture only shows 20% of the entire map! Full map viewable at https://map.manacube.com
| 50% More Spawners, 1000% Less Lag

Season 5 introduces spawner stacking.​
You can stack a spawner up to 64 times. Same-type spawners must be at least 5 blocks apart from each other. This still means you can have well over 50% more spawners per chunk than before, with no FPS lag!​
| Ancient Trials

Fight through 10 waves of different mobs to reach the final boss wave. Complete this challenge to earn Ancient Tokens to spend on exclusive & valuable rewards & for a top spot on the leaderboards​
See this other thread to learn about Ancient Trials: https://manacube.com/threads/ancient-trials.39168/
| Kilton the Mob Merchant

Kilton has arrived to Survival, bringing lots of new perks & items with him.​

All mobs now have a 5% chance of dropping their head when manually killed. Trade in these heads to Kilton to receive Souls. Souls is the currency used to buy rewards from Kilton. Rewards including Armor Sets, Perks, Unique Scrolls, Titles, Auras & plenty more.​

| New Shop Items

The in-game shop has been updated with a bunch of new items, including majority of the new 1.13 items.​
I also will be adding a few new packages to the webstore, including a Reset Bundle​
| Other Changes
  • Max party claims increased to 1250
  • Donator perk fixes
  • Performance improvements
  • Bug fixes
  • New boss portal
  • New custom enchantments & items
| Season 4 Legends

The following players will be awarded with season 4 legend status:​
(Stars will be displayed next to prefix. Hovering over them will show more details about their achievement)​
#1 Most Cash - Gold Star + Reset Bundle​
#2 Most Cash - Silver Star​
#3 Most Cash - Silver Star​
#1 Mob Kills - Gold Star + Reset Bundle​
#2 Mob Kills - Silver Star​
#3 Mob Kills - Silver Star​
#1 Quests - Gold Star + Reset Bundle​
#2 Quests - Silver Star​
#3 Quests - Silver Star​
#1 Playtime - Gold Star + Reset Bundle​
#2 Playtime - Silver Star​
#3 Playtime - Silver Star​
#1 Boss Kills - Gold Star + Reset Bundle​
#2 Boss Kills - Silver Star​
#3 Boss Kills - Silver Star​
3 members from #1 Party - Gold Star + Reset Bundle to party leader​
3 members from #2 Party - Silver Star​
3 members from #3 Party - Silver Star​
You'll be able to view all past season legends at /warp leaderboard​
| Reset Vault + Store Compensation

Any purchases for survival made this week or last week will be re-sent to that player when season 5 releases.​
The Reset Vault allows you to transfer some specific items over to season 5. Only [VIP] ranked players or higher can use this vault.​
Type /resetvault
Here is a list of allowed items in the vault:​

  • Legendary Treasure Keys
  • Perk Treasure Keys
  • Rank Upgrade Papers
  • Any item that says "Reset Vault Access" or "Season Vault Access" in the lore
  • 5 Year Anniversary Clock
  • Elder Sword
  • Elder Fishing Rod
  • Daffodil
  • Mystic Armor Set
The reset vault will be accessible starting Monday April 15th. It will be locked April 19th, and accessible again after season 5 releases​
will forever miss this era of survival </3