I agree with
@SnappedBungee here, in regards to voting/gary having been a better way to get good rewards - it was guaranteed and more consistent. Particularly with /gary, it provides you rewards for playing on the server - now, with /cow, I can simply log on for 30 seconds, claim it, and then dip - which is not particularly good for player engagement and player activity.
The removal of voting and its associated rewards means removal of Elite's 2x Vote Rewards and less chance for non-ranked and/or f2p players to compete with those who p2w/with more irl money - I have detailed a bit more into the why the voting rewards/vote top bridged the divide between f2p and p2w
here. I've watched newer players actively vote and grind for their cubits in order to afford in-game items in their own right, like infinity chests. It would take f2p players
ages to get an infinity chest through waiting for
potential cubits from /cow (either through getting it from the mystery crate directly, or waiting for enough money and cubits to circulate around the economy and back to them), compared to a p2w player who can instantly buy and place one on the first day.
however, from a business perspective it may be a bit smarter for Dakota & Pizza to make cubits a little more difficult to get, as they have reduced the prices of the ranks and made them server-specific.
This is a good point raised! Though I personally feel that at the same time, community/player engagement and satisfaction is just as important? It feels like gameplay is being sacrificed for a business model, if it makes sense.
All in all, I would like to see a nice compromise between /cow and previous reward systems (/gary and voting), that would allow f2p/new players to even have a chance at competing with p2w players, and something that keeps them active and in-game. The current /cow system looks great and is theoretically a great idea, but I feel that it could be polished more, for the above reasons. If /cow stays as-is, I would love for voting to come back, and I think a large amount of players in-game agree with me too.