Les be real,
survival may have an active player base, but the competition is the deadest its ever been.
The conclusion ive arrived to is a sad one, well, at least if you play like me
Survival is no longer competitive
Its just not, lets look at the facts here,
- last seasons stars have yet to arrive
- every season or 2 they change what leaderboards you can get a star in
- the spawners have a hard cap, which in theory shouldve worked in balancing, but rly just forces everyone to buy cubits or sell ssvs for cubits to directly convert into money
- party merging is dead (tbf this is not the best solution, but one of the only ways to counteract direct cubit or ssv injection into money)
- and lets be honest, competition is literally just IRL trading now (usd > cubits > money) (usd > keys > ssvs > money)
Um I will say tho, honestly its pretty chill for people who dont gaf about competition, the collections is pretty fun to grind theoretically if people grinded those, uhhhh, warp home is pretty nice.
Focusing on the positives, survival is a nice server to just chill on, but any type of serious competition is dead in the water imo, its just too boring or expensive, but at the end of the day, if theres a problem there needs to be a solution right?
YEAH LOL NO THERE IS NO REAL SOLUTION
"Solutions" (these are not good solutions, or even valid ones infact, im just tryna illustrate how beyond help this server is)
increase spawner cap - does nothing, may increase earnings overall, but then money is worth LESS than before, and parties with more access to alts wins
remove spawner cap - economy becomes like season 4, multitrillionaires, infinity arms race of alts and farms, will require people to buy alts and have party members with access to more alts to win (aka, small parties are ggd, since theres an alt limit, and obviously there will be a lot of bypassing with vpns and that)
allow merging - this seems to be the most realistic solution, but just creates a new problem in its place, you never know when some party can just band together with a couple power solo or small parties to easily win at any point, causes too much drama and chat cancer, boosting allegations, etc
remove cubits from webstore - this wouldve worked if it was done as soon as cubits in the webstore was implemented, which was actually a suggestion by one of our patrons in the patrons chat in the discord, cause even the rich lads feared the implementation of an influx of cubits in the system. Alas now, we cant do this as theres already too many cubits running around, and as well lmao lets be honest manacubes not gonna remove it, it generates them too much income.
REMOVE COMPETITION ALLTOGETHER - this would actually be a decent idea for a server with competition for the sake of competition, remove all incentive for season rewards, stars, all that, begone. however this is very unrealistic, cause then the server will probs die, and be more boring
NOTE: if u dont play competitively, please refrain from saying "just dont play competitively and have fun", this is a post for the competitive side of survival, we understand ur pov, but please, shh.
P.S. if you have any real suggestions, put them down, id like to see how this cubit farming subserver can be fixed
survival may have an active player base, but the competition is the deadest its ever been.
The conclusion ive arrived to is a sad one, well, at least if you play like me
Survival is no longer competitive
Its just not, lets look at the facts here,
- last seasons stars have yet to arrive
- every season or 2 they change what leaderboards you can get a star in
- the spawners have a hard cap, which in theory shouldve worked in balancing, but rly just forces everyone to buy cubits or sell ssvs for cubits to directly convert into money
- party merging is dead (tbf this is not the best solution, but one of the only ways to counteract direct cubit or ssv injection into money)
- and lets be honest, competition is literally just IRL trading now (usd > cubits > money) (usd > keys > ssvs > money)
Um I will say tho, honestly its pretty chill for people who dont gaf about competition, the collections is pretty fun to grind theoretically if people grinded those, uhhhh, warp home is pretty nice.
Focusing on the positives, survival is a nice server to just chill on, but any type of serious competition is dead in the water imo, its just too boring or expensive, but at the end of the day, if theres a problem there needs to be a solution right?
YEAH LOL NO THERE IS NO REAL SOLUTION
"Solutions" (these are not good solutions, or even valid ones infact, im just tryna illustrate how beyond help this server is)
increase spawner cap - does nothing, may increase earnings overall, but then money is worth LESS than before, and parties with more access to alts wins
remove spawner cap - economy becomes like season 4, multitrillionaires, infinity arms race of alts and farms, will require people to buy alts and have party members with access to more alts to win (aka, small parties are ggd, since theres an alt limit, and obviously there will be a lot of bypassing with vpns and that)
allow merging - this seems to be the most realistic solution, but just creates a new problem in its place, you never know when some party can just band together with a couple power solo or small parties to easily win at any point, causes too much drama and chat cancer, boosting allegations, etc
remove cubits from webstore - this wouldve worked if it was done as soon as cubits in the webstore was implemented, which was actually a suggestion by one of our patrons in the patrons chat in the discord, cause even the rich lads feared the implementation of an influx of cubits in the system. Alas now, we cant do this as theres already too many cubits running around, and as well lmao lets be honest manacubes not gonna remove it, it generates them too much income.
REMOVE COMPETITION ALLTOGETHER - this would actually be a decent idea for a server with competition for the sake of competition, remove all incentive for season rewards, stars, all that, begone. however this is very unrealistic, cause then the server will probs die, and be more boring
NOTE: if u dont play competitively, please refrain from saying "just dont play competitively and have fun", this is a post for the competitive side of survival, we understand ur pov, but please, shh.
P.S. if you have any real suggestions, put them down, id like to see how this cubit farming subserver can be fixed
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