Private Invite Beta: December 6th ELITE Beta: December 7th RELEASE DATE:DECEMBER 9TH @ 3:00PM EST
What Resets:
Islands, Inventories, Currencies, Skills, Most stats
What is kept:
Rank, Cubits, Season Vault, Unlocked Perks
Wolfhaven has been revamped with an entire new world, monsters, NPCs, event bosses & more!
| New World
The Wolfhaven world is the same layout as the original, but on a much grander and more detailed scale.
(Especially the Dwarven Mines, preview only shows 20%)
We have plans to give the same treatment to all our worlds in their own updates (Tangleroot, Sandara, Icehaven etc.)
| Fungo
Fungo is a new NPC that lives in the mushroom house in Wolfhaven’s mushroom forest. The forest has magical properties that prevent flying, and to reach the inside you requires completing a short parkour course. (This can be bypassed with Fungo’s Staff ability)
Fungo gives out Speedrun Tasks which are tasks that must be completed in a very short amount of time.
Mine and bring Fungo 30 Quarry Iron in 5 minutes
Kill 10 Yetis and return to Fungo in 5 minutes
Catch 25 fish and return to Fungo in 5 minutes
You can choose between Adventure/Slayer tasks, and the objectives are always the same.
Successfully completing a task and returning to Fungo before the timer runs out will earn you Fungo Points! These points can be used to unlock 15+ items/rewards from Fungo’s Shop
There is also a record book with leaderboards for fastest times on each task
Bring the adamant fragments you mine to the Master Forger underneath Wolfhaven’s spawn. Here you can exchange them for various Adamant Tools & Armour, and other rewards.
Adamant Armor Set (Health Boost, Speed, Unbreakable)
Adamant Talisman (+20% Adamant Fragments, Click to teleport to Dwarven Mines)
Mini Golems
Location: 2% chance to spawn when mining an ore
Drops: Ores, Success Dust, Spawner Cores, Fragments, Protection Scroll, Mana Chestplate, Golems Potion
The ores throughout the Dwarven Mines are always regenerating, each time into a new ore (Either Coal, Iron, Gold or Adamant). Meaning the best ore locations are now always random.
The Prospector will purchase these ores for a higher price than the Main Shop's vanilla item sell value.
| Great Wolf Boss
The Great Wolf is a fierce new boss located in the lair atop the Great Wolf Mountain. In order for this boss to summon, 1500 Mana Wolves must be slain by anyone in Wolfhaven. A summon stone is located outside the boss lair showing how much progress is left.
| Great Wolf Abilities
Dead Howl
Summons a pack of Mana Wolves to defend the boss
Mana Storm
Jumps into a storm cloud above and drops unstable explosive potions underneath it. These potions deal critical damage on impact and also leave a lingering slowness effect.
Jump Attack
Jumps high into the air with an AOE indicator of where it will land. Dives back to the ground with a smash effect, dealing critical damage & velocity to impacted players.
The Mana Golem Boss also has a summon stone, with a requirement of 5000 ores mined in Wolfhaven by all players.
The golem boss lair is located in the Dwarven Mines.
| Mana Golem Abilities:
Elemental Resonance
Changes its form to either be Netherite, Diamond or Iron. The boss has 50% damage resistance to any weapon types that do not match its form. (Example: Using netherite sword against the golem in Diamond form will have -50% damage reduction, and it is recommended to use a diamond weapon.)
Deepslate Regeneration
4 times throughout the fight, 4 obsidian blocks are erected around the boss lair. These blocks send particle streams to the Golem Boss that regenerate its health. This regeneration process does not stop until all 4 obsidian blocks are mined.
Throw
Throws up to 10 players in front of it into the air like an iron golem.
| Wheat Farm
Here you can harvest up to x Wolfhaven Wheat per day. The wheat is tougher and takes more time to harvest, but is also worth x more when sold to the Wheat Warden inside. This warden also buys Mana Wolf Bones for $175 as they are the special ingredient behind Wolfhaven Wheat.
Inside the farm you’ll also find your collection log.
The Minion system has been revamped again. Spawner minions will not exist on release, but we're open to adding them back if the community wants. Here's a breakdown of how the 2 new minions work: Mana & Alchemist
| Mana Minion
Mana Minions can be unlocked from Fungo & Kilton. When placed down, they harvest mana from different types of activity on the entire island. You can select which proficiency/activity the minion collects mana from: Mining, Farming, Slayer, Fishing
Profession
Amount Req.
Mana Earned
Hourly Limit
Mining
1
0.1-30
5000
Fishing
1
1-10
5000
Farming
1
0.25
5000
Slayer
1
0.2-2
5000
Mana Minions can be leveled up with in-game money, each level increasing it's max storage capacity.
Proficiencies also have their own levels (Levels up automatically) which increases the % of mana earned by 1% per level.
Mana Minions can then be linked to an Alchemist Minion on the same island, automatically transferring mana to it.
Multiple mana minions can be linked to a single alchemist minion.
Mana can be manually deposited into a minions storage, but it cannot be withdrawn.
| Alchemist Minion
Alchemist Minions use mana to create items. These items pop out of the minion, meaning you should setup an area on your island to collect the items. Alchemists start off only being able to spawn basic items, but they can be upgraded to unlock new tiers of items.
Level Req.
Type
Item Creation
Base Amount
Mana Cost
Fail Rate
Time
1
Stable
Iron Nugget
5
1
10%
5s
2
Stable
Nether Wart
5
1
10%
5s
5
Stable
Watermelon
5
1
10%
5s
7
Stable
Carrot
5
1
10%
5s
13
Stable
Gold Nugget
5
1
10%
5s
16
Stable
Sugar Cane
5
1
10%
5s
19
Stable
Chorus Fruit
5
1
10%
5s
35
Stable
Prismarine
5
1
10%
5s
45
Stable
Lapis Lazuli
5
1
10%
5s
3
Unstable
Mushroom
5
3
50%
10s
10
Unstable
Amethyst
5
3
50%
10s
30
Unstable
Gold Ingot
5
3
50%
10s
50
Unstable
Diamond
5
3
50%
10s
60
Unstable
Emerald
5
3
50%
10s
25
Eureka
EXP Bottles
100
30
75%
30s
40
Eureka
Netherite Srap
1
30
75%
30s
55
Eureka
Adamant Fragment
1
30
75%
30s
70
Eureka
Spawner Fragment
1
30
75%
30s
Excited to announce that Ancient Trials has finally been updated! Tons of new features and an improved playing experience.
| Updates:
Updated to version 1.20
Co-Op mode with up to 4 players
Brand new map and lobby
Bug fixes
10 new classes
Revamped waves
New Boss (Trial Guardian)
Sneaking to show mob outline now also shows mob difficulty
Per-arena chat channels & global chat channel
Updated rewards shop
| WIP Updates:
Endless Mode
Legacy Mode (Old map)
Global Server (This update will be coming to all realms, all sharing the same Trials server)
| Reward Shop
There are 2 currencies obtainable: Gold Coins and Relics.
Gold coins are earned for every mob kill during a wave, and relics are earned by winning a Trial.
Relics are used to purchase the higher-end rewards in the shop.
| Classes
There are 10 new classes, each with unique perks. You can view details on each class in the main lobby or in the class selection room once you’ve joined an arena
There are 12 upgrades you can purchase during a trial using the XP earned from killing mobs
Netherite Sword
Netherite Axe
Bow
64x Arrows
32x Steak
Golden Apple
Enchanted Golden Apple
Health Potion (Heals 4 hearts)
Poison Elixir (Removes Poison effect)
Wither Elixir (Removes Wither effect)
Levitation Elixir (Removes Levitation effect)
Dog Bone (Spawns a dog that will attack mobs)
| Wave System
We have totally reworked the wave system. There are 10 waves with a boss fight on the last wave. Mobs are categorized into 3 difficulties (Easy, Medium, Hard) and each wave will spawn a predetermined amount of random mobs from each category meaning you’ll need to fight different mobs each Trial. There are 6 spawn points around the arena.
Harder mobs will give more XP, the formula for XP is:
Easy: (1 + phase) * alive players
Medium: (2 + phase) * alive players
Hard: (3 + phase) * alive players
Waves:
12 Easy
12 Easy, 6 Medium
18 Easy, 12 Medium
12 Easy, 18 Medium
30 Medium
30 Medium, 6 Hard
12 Easy, 24 Medium , 6 Hard
18 Easy, 30 Medium, 6 Hard
24 Easy, 30 Medium, 12 Hard
25 Easy, Boss
The minimum amount of XP obtainable during a trial is 3173, actual XP will be slightly higher if Slimes, Magma Cubes or Vexes from Evokers spawn
| Co-Op Mode
Players can now play in lobbies of up to 4 people! Mob difficulty and quantity will stay the same if playing with others but you will get an increased amount of XP per kill depending on how many players are alive during your game (see formula under Wave System). Rewards will also be scaled down if playing in a co-op lobby
Server upgraded to version 1.20.2
Lots of McMMO Improvements (XP Scaling, GUIs, Ability balancing)
New Leaderboard System
5 Categories of monthly cubit payouts: Island Top, Harvests, Mob Kills, Event Score, Player Kills
Placing top 5 in these categories will also reward you with a special trophy item that can be placed down
Cubit payouts are also now automatically sent out at the end of the month.
All custom non-sva items can now be combined together to create an Enhanced version!
The Item Enhancer is located beside the Enchanter building at spawn. Clicking it will open a menu where you can insert 4 of the same item types. The enhancer will consume these items and output an enhanced version with better enchantments and abilities!
Prospector Shops
There is now a prospector NPC in each of the worlds. You can sell world-specific resources for a much higher price than vanilla shop sell prices.
Monster Loot Log has been updated
New Mini Golems monsters that have a 2% chance of spawning when mining an ore in one of the worlds
Updated loot tables for most monsters
You now respawn in the world you died in
Personal gear items are now kept on death in Burninglands (world loot still dropped)
Mining resources in the worlds is now blocked if you are combat tagged
5 new Island Quest Tiers (Insane, Epic, Prestigious, Legendary, Godly)
Private Worlds (Island are now in their own private worlds)
Island Browser (Browse other islands based on likes, players online, level, friends etc.)
New settings (Browser Icon, Notifications, Time, Weather, Guest Limit)
Can own 1 island and also be a member of 6 other islands
Default border size increased to 200x200 and can be expanded up to 800x800 by completing challenges
New cobblestone ore generator rates
New Island GUI
1.20 Items added to /Shop
Prospector Shop added to each of the Worlds
Fishing Armor Set added to Huey's Shop
New Enchant Books, Titles & Farming Talisman added to Kilton's Shop
New Task Board Point Shop
New Furniture Shop (+ 100 new furniture items and can now also purchase using mana)
4 new season challenges have been added (10 total)
McMMO Challenge (Reach Power level 5,000)
Pond Challenge (Catch 1,000 Pond Drops)
Task Challenge (Complete 300 Task Board Tasks)
Mob Kill Challenge (Slay 1,000,000 Mobs)
Can now complete most challenges multiple times (Requirements increase each time)
Each challenge gives a base SVA & tag, every additional completion rewards player with challenge crate
Private Invite Beta: December 6th ELITE Beta: December 7th RELEASE DATE:DECEMBER 9TH @ 3:00PM EST
What Resets:
Islands, Inventories, Currencies, Skills, Most stats
What is kept:
Rank, Cubits, Season Vault, Unlocked Perks
Wolfhaven has been revamped with an entire new world, monsters, NPCs, event bosses & more!
| New World
The Wolfhaven world is the same layout as the original, but on a much grander and more detailed scale.
(Especially the Dwarven Mines, preview only shows 20%)
We have plans to give the same treatment to all our worlds in their own updates (Tangleroot, Sandara, Icehaven etc.)
| Fungo
Fungo is a new NPC that lives in the mushroom house in Wolfhaven’s mushroom forest. The forest has magical properties that prevent flying, and to reach the inside you requires completing a short parkour course. (This can be bypassed with Fungo’s Staff ability)
Fungo gives out Speedrun Tasks which are tasks that must be completed in a very short amount of time.
Mine and bring Fungo 30 Quarry Iron in 5 minutes
Kill 10 Yetis and return to Fungo in 5 minutes
Catch 25 fish and return to Fungo in 5 minutes
You can choose between Adventure/Slayer tasks, and the objectives are always the same.
Successfully completing a task and returning to Fungo before the timer runs out will earn you Fungo Points! These points can be used to unlock 15+ items/rewards from Fungo’s Shop
There is also a record book with leaderboards for fastest times on each task
Bring the adamant fragments you mine to the Master Forger underneath Wolfhaven’s spawn. Here you can exchange them for various Adamant Tools & Armour, and other rewards.
Adamant Armor Set (Health Boost, Speed, Unbreakable)
Adamant Talisman (+20% Adamant Fragments, Click to teleport to Dwarven Mines)
Mini Golems
Location: 2% chance to spawn when mining an ore
Drops: Ores, Success Dust, Spawner Cores, Fragments, Protection Scroll, Mana Chestplate, Golems Potion
The ores throughout the Dwarven Mines are always regenerating, each time into a new ore (Either Coal, Iron, Gold or Adamant). Meaning the best ore locations are now always random.
The Prospector will purchase these ores for a higher price than the Main Shop's vanilla item sell value.
| Great Wolf Boss
The Great Wolf is a fierce new boss located in the lair atop the Great Wolf Mountain. In order for this boss to summon, 1500 Mana Wolves must be slain by anyone in Wolfhaven. A summon stone is located outside the boss lair showing how much progress is left.
| Great Wolf Abilities
Dead Howl
Summons a pack of Mana Wolves to defend the boss
Mana Storm
Jumps into a storm cloud above and drops unstable explosive potions underneath it. These potions deal critical damage on impact and also leave a lingering slowness effect.
Jump Attack
Jumps high into the air with an AOE indicator of where it will land. Dives back to the ground with a smash effect, dealing critical damage & velocity to impacted players.
The Mana Golem Boss also has a summon stone, with a requirement of 5000 ores mined in Wolfhaven by all players.
The golem boss lair is located in the Dwarven Mines.
| Mana Golem Abilities:
Elemental Resonance
Changes its form to either be Netherite, Diamond or Iron. The boss has 50% damage resistance to any weapon types that do not match its form. (Example: Using netherite sword against the golem in Diamond form will have -50% damage reduction, and it is recommended to use a diamond weapon.)
Deepslate Regeneration
4 times throughout the fight, 4 obsidian blocks are erected around the boss lair. These blocks send particle streams to the Golem Boss that regenerate its health. This regeneration process does not stop until all 4 obsidian blocks are mined.
Throw
Throws up to 10 players in front of it into the air like an iron golem.
| Wheat Farm
Here you can harvest up to x Wolfhaven Wheat per day. The wheat is tougher and takes more time to harvest, but is also worth x more when sold to the Wheat Warden inside. This warden also buys Mana Wolf Bones for $175 as they are the special ingredient behind Wolfhaven Wheat.
Inside the farm you’ll also find your collection log.
The Minion system has been revamped again. Spawner minions will not exist on release, but we're open to adding them back if the community wants. Here's a breakdown of how the 2 new minions work: Mana & Alchemist
| Mana Minion
Mana Minions can be unlocked from Fungo & Kilton. When placed down, they harvest mana from different types of activity on the entire island. You can select which proficiency/activity the minion collects mana from: Mining, Farming, Slayer, Fishing
Profession
Amount Req.
Mana Earned
Hourly Limit
Mining
1
0.1-30
5000
Fishing
1
1-10
5000
Farming
1
0.25
5000
Slayer
1
0.2-2
5000
Mana Minions can be leveled up with in-game money, each level increasing it's max storage capacity.
Proficiencies also have their own levels (Levels up automatically) which increases the % of mana earned by 1% per level.
Mana Minions can then be linked to an Alchemist Minion on the same island, automatically transferring mana to it.
Multiple mana minions can be linked to a single alchemist minion.
Mana can be manually deposited into a minions storage, but it cannot be withdrawn.
| Alchemist Minion
Alchemist Minions use mana to create items. These items pop out of the minion, meaning you should setup an area on your island to collect the items. Alchemists start off only being able to spawn basic items, but they can be upgraded to unlock new tiers of items.
Level Req.
Type
Item Creation
Base Amount
Mana Cost
Fail Rate
Time
1
Stable
Iron Nugget
5
1
10%
5s
2
Stable
Nether Wart
5
1
10%
5s
5
Stable
Watermelon
5
1
10%
5s
7
Stable
Carrot
5
1
10%
5s
13
Stable
Gold Nugget
5
1
10%
5s
16
Stable
Sugar Cane
5
1
10%
5s
19
Stable
Chorus Fruit
5
1
10%
5s
35
Stable
Prismarine
5
1
10%
5s
45
Stable
Lapis Lazuli
5
1
10%
5s
3
Unstable
Mushroom
5
3
50%
10s
10
Unstable
Amethyst
5
3
50%
10s
30
Unstable
Gold Ingot
5
3
50%
10s
50
Unstable
Diamond
5
3
50%
10s
60
Unstable
Emerald
5
3
50%
10s
25
Eureka
EXP Bottles
100
30
75%
30s
40
Eureka
Netherite Srap
1
30
75%
30s
55
Eureka
Adamant Fragment
1
30
75%
30s
70
Eureka
Spawner Fragment
1
30
75%
30s
Excited to announce that Ancient Trials has finally been updated! Tons of new features and an improved playing experience.
| Updates:
Updated to version 1.20
Co-Op mode with up to 4 players
Brand new map and lobby
Bug fixes
10 new classes
Revamped waves
New Boss (Trial Guardian)
Sneaking to show mob outline now also shows mob difficulty
Per-arena chat channels & global chat channel
Updated rewards shop
| WIP Updates:
Endless Mode
Legacy Mode (Old map)
Global Server (This update will be coming to all realms, all sharing the same Trials server)
| Reward Shop
There are 2 currencies obtainable: Gold Coins and Relics.
Gold coins are earned for every mob kill during a wave, and relics are earned by winning a Trial.
Relics are used to purchase the higher-end rewards in the shop.
| Classes
There are 10 new classes, each with unique perks. You can view details on each class in the main lobby or in the class selection room once you’ve joined an arena
There are 12 upgrades you can purchase during a trial using the XP earned from killing mobs
Netherite Sword
Netherite Axe
Bow
64x Arrows
32x Steak
Golden Apple
Enchanted Golden Apple
Health Potion (Heals 4 hearts)
Poison Elixir (Removes Poison effect)
Wither Elixir (Removes Wither effect)
Levitation Elixir (Removes Levitation effect)
Dog Bone (Spawns a dog that will attack mobs)
| Wave System
We have totally reworked the wave system. There are 10 waves with a boss fight on the last wave. Mobs are categorized into 3 difficulties (Easy, Medium, Hard) and each wave will spawn a predetermined amount of random mobs from each category meaning you’ll need to fight different mobs each Trial. There are 6 spawn points around the arena.
Harder mobs will give more XP, the formula for XP is:
Easy: (1 + phase) * alive players
Medium: (2 + phase) * alive players
Hard: (3 + phase) * alive players
Waves:
12 Easy
12 Easy, 6 Medium
18 Easy, 12 Medium
12 Easy, 18 Medium
30 Medium
30 Medium, 6 Hard
12 Easy, 24 Medium , 6 Hard
18 Easy, 30 Medium, 6 Hard
24 Easy, 30 Medium, 12 Hard
25 Easy, Boss
The minimum amount of XP obtainable during a trial is 3173, actual XP will be slightly higher if Slimes, Magma Cubes or Vexes from Evokers spawn
| Co-Op Mode
Players can now play in lobbies of up to 4 people! Mob difficulty and quantity will stay the same if playing with others but you will get an increased amount of XP per kill depending on how many players are alive during your game (see formula under Wave System). Rewards will also be scaled down if playing in a co-op lobby
Server upgraded to version 1.20.2
Lots of McMMO Improvements (XP Scaling, GUIs, Ability balancing)
New Leaderboard System
5 Categories of monthly cubit payouts: Island Top, Harvests, Mob Kills, Event Score, Player Kills
Placing top 5 in these categories will also reward you with a special trophy item that can be placed down
Cubit payouts are also now automatically sent out at the end of the month.
All custom non-sva items can now be combined together to create an Enhanced version!
The Item Enhancer is located beside the Enchanter building at spawn. Clicking it will open a menu where you can insert 4 of the same item types. The enhancer will consume these items and output an enhanced version with better enchantments and abilities!
Prospector Shops
There is now a prospector NPC in each of the worlds. You can sell world-specific resources for a much higher price than vanilla shop sell prices.
Monster Loot Log has been updated
New Mini Golems monsters that have a 2% chance of spawning when mining an ore in one of the worlds
Updated loot tables for most monsters
You now respawn in the world you died in
Personal gear items are now kept on death in Burninglands (world loot still dropped)
Mining resources in the worlds is now blocked if you are combat tagged
5 new Island Quest Tiers (Insane, Epic, Prestigious, Legendary, Godly)
Private Worlds (Island are now in their own private worlds)
Island Browser (Browse other islands based on likes, players online, level, friends etc.)
New settings (Browser Icon, Notifications, Time, Weather, Guest Limit)
Can own 1 island and also be a member of 6 other islands
Default border size increased to 200x200 and can be expanded up to 800x800 by completing challenges
New cobblestone ore generator rates
New Island GUI
1.20 Items added to /Shop
Prospector Shop added to each of the Worlds
Fishing Armor Set added to Huey's Shop
New Enchant Books, Titles & Farming Talisman added to Kilton's Shop
New Task Board Point Shop
New Furniture Shop (+ 100 new furniture items and can now also purchase using mana)
4 new season challenges have been added (10 total)
McMMO Challenge (Reach Power level 5,000)
Pond Challenge (Catch 1,000 Pond Drops)
Task Challenge (Complete 300 Task Board Tasks)
Mob Kill Challenge (Slay 1,000,000 Mobs)
Can now complete most challenges multiple times (Requirements increase each time)
Each challenge gives a base SVA & tag, every additional completion rewards player with challenge crate
Private Invite Beta: December 6th ELITE Beta: December 7th RELEASE DATE:DECEMBER 9TH @ 3:00PM EST
What Resets:
Islands, Inventories, Currencies, Skills, Most stats
What is kept:
Rank, Cubits, Season Vault, Unlocked Perks
Wolfhaven has been revamped with an entire new world, monsters, NPCs, event bosses & more!
| New World
The Wolfhaven world is the same layout as the original, but on a much grander and more detailed scale.
(Especially the Dwarven Mines, preview only shows 20%)
We have plans to give the same treatment to all our worlds in their own updates (Tangleroot, Sandara, Icehaven etc.)
| Fungo
Fungo is a new NPC that lives in the mushroom house in Wolfhaven’s mushroom forest. The forest has magical properties that prevent flying, and to reach the inside you requires completing a short parkour course. (This can be bypassed with Fungo’s Staff ability)
Fungo gives out Speedrun Tasks which are tasks that must be completed in a very short amount of time.
Mine and bring Fungo 30 Quarry Iron in 5 minutes
Kill 10 Yetis and return to Fungo in 5 minutes
Catch 25 fish and return to Fungo in 5 minutes
You can choose between Adventure/Slayer tasks, and the objectives are always the same.
Successfully completing a task and returning to Fungo before the timer runs out will earn you Fungo Points! These points can be used to unlock 15+ items/rewards from Fungo’s Shop
There is also a record book with leaderboards for fastest times on each task
Bring the adamant fragments you mine to the Master Forger underneath Wolfhaven’s spawn. Here you can exchange them for various Adamant Tools & Armour, and other rewards.
Adamant Armor Set (Health Boost, Speed, Unbreakable)
Adamant Talisman (+20% Adamant Fragments, Click to teleport to Dwarven Mines)
Mini Golems
Location: 2% chance to spawn when mining an ore
Drops: Ores, Success Dust, Spawner Cores, Fragments, Protection Scroll, Mana Chestplate, Golems Potion
The ores throughout the Dwarven Mines are always regenerating, each time into a new ore (Either Coal, Iron, Gold or Adamant). Meaning the best ore locations are now always random.
The Prospector will purchase these ores for a higher price than the Main Shop's vanilla item sell value.
| Great Wolf Boss
The Great Wolf is a fierce new boss located in the lair atop the Great Wolf Mountain. In order for this boss to summon, 1500 Mana Wolves must be slain by anyone in Wolfhaven. A summon stone is located outside the boss lair showing how much progress is left.
| Great Wolf Abilities
Dead Howl
Summons a pack of Mana Wolves to defend the boss
Mana Storm
Jumps into a storm cloud above and drops unstable explosive potions underneath it. These potions deal critical damage on impact and also leave a lingering slowness effect.
Jump Attack
Jumps high into the air with an AOE indicator of where it will land. Dives back to the ground with a smash effect, dealing critical damage & velocity to impacted players.
The Mana Golem Boss also has a summon stone, with a requirement of 5000 ores mined in Wolfhaven by all players.
The golem boss lair is located in the Dwarven Mines.
| Mana Golem Abilities:
Elemental Resonance
Changes its form to either be Netherite, Diamond or Iron. The boss has 50% damage resistance to any weapon types that do not match its form. (Example: Using netherite sword against the golem in Diamond form will have -50% damage reduction, and it is recommended to use a diamond weapon.)
Deepslate Regeneration
4 times throughout the fight, 4 obsidian blocks are erected around the boss lair. These blocks send particle streams to the Golem Boss that regenerate its health. This regeneration process does not stop until all 4 obsidian blocks are mined.
Throw
Throws up to 10 players in front of it into the air like an iron golem.
| Wheat Farm
Here you can harvest up to x Wolfhaven Wheat per day. The wheat is tougher and takes more time to harvest, but is also worth x more when sold to the Wheat Warden inside. This warden also buys Mana Wolf Bones for $175 as they are the special ingredient behind Wolfhaven Wheat.
Inside the farm you’ll also find your collection log.
The Minion system has been revamped again. Spawner minions will not exist on release, but we're open to adding them back if the community wants. Here's a breakdown of how the 2 new minions work: Mana & Alchemist
| Mana Minion
Mana Minions can be unlocked from Fungo & Kilton. When placed down, they harvest mana from different types of activity on the entire island. You can select which proficiency/activity the minion collects mana from: Mining, Farming, Slayer, Fishing
Profession
Amount Req.
Mana Earned
Hourly Limit
Mining
1
0.1-30
5000
Fishing
1
1-10
5000
Farming
1
0.25
5000
Slayer
1
0.2-2
5000
Mana Minions can be leveled up with in-game money, each level increasing it's max storage capacity.
Proficiencies also have their own levels (Levels up automatically) which increases the % of mana earned by 1% per level.
Mana Minions can then be linked to an Alchemist Minion on the same island, automatically transferring mana to it.
Multiple mana minions can be linked to a single alchemist minion.
Mana can be manually deposited into a minions storage, but it cannot be withdrawn.
| Alchemist Minion
Alchemist Minions use mana to create items. These items pop out of the minion, meaning you should setup an area on your island to collect the items. Alchemists start off only being able to spawn basic items, but they can be upgraded to unlock new tiers of items.
Level Req.
Type
Item Creation
Base Amount
Mana Cost
Fail Rate
Time
1
Stable
Iron Nugget
5
1
10%
5s
2
Stable
Nether Wart
5
1
10%
5s
5
Stable
Watermelon
5
1
10%
5s
7
Stable
Carrot
5
1
10%
5s
13
Stable
Gold Nugget
5
1
10%
5s
16
Stable
Sugar Cane
5
1
10%
5s
19
Stable
Chorus Fruit
5
1
10%
5s
35
Stable
Prismarine
5
1
10%
5s
45
Stable
Lapis Lazuli
5
1
10%
5s
3
Unstable
Mushroom
5
3
50%
10s
10
Unstable
Amethyst
5
3
50%
10s
30
Unstable
Gold Ingot
5
3
50%
10s
50
Unstable
Diamond
5
3
50%
10s
60
Unstable
Emerald
5
3
50%
10s
25
Eureka
EXP Bottles
100
30
75%
30s
40
Eureka
Netherite Srap
1
30
75%
30s
55
Eureka
Adamant Fragment
1
30
75%
30s
70
Eureka
Spawner Fragment
1
30
75%
30s
Excited to announce that Ancient Trials has finally been updated! Tons of new features and an improved playing experience.
| Updates:
Updated to version 1.20
Co-Op mode with up to 4 players
Brand new map and lobby
Bug fixes
10 new classes
Revamped waves
New Boss (Trial Guardian)
Sneaking to show mob outline now also shows mob difficulty
Per-arena chat channels & global chat channel
Updated rewards shop
| WIP Updates:
Endless Mode
Legacy Mode (Old map)
Global Server (This update will be coming to all realms, all sharing the same Trials server)
| Reward Shop
There are 2 currencies obtainable: Gold Coins and Relics.
Gold coins are earned for every mob kill during a wave, and relics are earned by winning a Trial.
Relics are used to purchase the higher-end rewards in the shop.
| Classes
There are 10 new classes, each with unique perks. You can view details on each class in the main lobby or in the class selection room once you’ve joined an arena
There are 12 upgrades you can purchase during a trial using the XP earned from killing mobs
Netherite Sword
Netherite Axe
Bow
64x Arrows
32x Steak
Golden Apple
Enchanted Golden Apple
Health Potion (Heals 4 hearts)
Poison Elixir (Removes Poison effect)
Wither Elixir (Removes Wither effect)
Levitation Elixir (Removes Levitation effect)
Dog Bone (Spawns a dog that will attack mobs)
| Wave System
We have totally reworked the wave system. There are 10 waves with a boss fight on the last wave. Mobs are categorized into 3 difficulties (Easy, Medium, Hard) and each wave will spawn a predetermined amount of random mobs from each category meaning you’ll need to fight different mobs each Trial. There are 6 spawn points around the arena.
Harder mobs will give more XP, the formula for XP is:
Easy: (1 + phase) * alive players
Medium: (2 + phase) * alive players
Hard: (3 + phase) * alive players
Waves:
12 Easy
12 Easy, 6 Medium
18 Easy, 12 Medium
12 Easy, 18 Medium
30 Medium
30 Medium, 6 Hard
12 Easy, 24 Medium , 6 Hard
18 Easy, 30 Medium, 6 Hard
24 Easy, 30 Medium, 12 Hard
25 Easy, Boss
The minimum amount of XP obtainable during a trial is 3173, actual XP will be slightly higher if Slimes, Magma Cubes or Vexes from Evokers spawn
| Co-Op Mode
Players can now play in lobbies of up to 4 people! Mob difficulty and quantity will stay the same if playing with others but you will get an increased amount of XP per kill depending on how many players are alive during your game (see formula under Wave System). Rewards will also be scaled down if playing in a co-op lobby
Server upgraded to version 1.20.2
Lots of McMMO Improvements (XP Scaling, GUIs, Ability balancing)
New Leaderboard System
5 Categories of monthly cubit payouts: Island Top, Harvests, Mob Kills, Event Score, Player Kills
Placing top 5 in these categories will also reward you with a special trophy item that can be placed down
Cubit payouts are also now automatically sent out at the end of the month.
All custom non-sva items can now be combined together to create an Enhanced version!
The Item Enhancer is located beside the Enchanter building at spawn. Clicking it will open a menu where you can insert 4 of the same item types. The enhancer will consume these items and output an enhanced version with better enchantments and abilities!
Prospector Shops
There is now a prospector NPC in each of the worlds. You can sell world-specific resources for a much higher price than vanilla shop sell prices.
Monster Loot Log has been updated
New Mini Golems monsters that have a 2% chance of spawning when mining an ore in one of the worlds
Updated loot tables for most monsters
You now respawn in the world you died in
Personal gear items are now kept on death in Burninglands (world loot still dropped)
Mining resources in the worlds is now blocked if you are combat tagged
5 new Island Quest Tiers (Insane, Epic, Prestigious, Legendary, Godly)
Private Worlds (Island are now in their own private worlds)
Island Browser (Browse other islands based on likes, players online, level, friends etc.)
New settings (Browser Icon, Notifications, Time, Weather, Guest Limit)
Can own 1 island and also be a member of 6 other islands
Default border size increased to 200x200 and can be expanded up to 800x800 by completing challenges
New cobblestone ore generator rates
New Island GUI
1.20 Items added to /Shop
Prospector Shop added to each of the Worlds
Fishing Armor Set added to Huey's Shop
New Enchant Books, Titles & Farming Talisman added to Kilton's Shop
New Task Board Point Shop
New Furniture Shop (+ 100 new furniture items and can now also purchase using mana)
4 new season challenges have been added (10 total)
McMMO Challenge (Reach Power level 5,000)
Pond Challenge (Catch 1,000 Pond Drops)
Task Challenge (Complete 300 Task Board Tasks)
Mob Kill Challenge (Slay 1,000,000 Mobs)
Can now complete most challenges multiple times (Requirements increase each time)
Each challenge gives a base SVA & tag, every additional completion rewards player with challenge crate
Private Invite Beta: December 6th ELITE Beta: December 7th RELEASE DATE:DECEMBER 9TH @ 3:00PM EST
What Resets:
Islands, Inventories, Currencies, Skills, Most stats
What is kept:
Rank, Cubits, Season Vault, Unlocked Perks
Wolfhaven has been revamped with an entire new world, monsters, NPCs, event bosses & more!
| New World
The Wolfhaven world is the same layout as the original, but on a much grander and more detailed scale.
(Especially the Dwarven Mines, preview only shows 20%)
We have plans to give the same treatment to all our worlds in their own updates (Tangleroot, Sandara, Icehaven etc.)
| Fungo
Fungo is a new NPC that lives in the mushroom house in Wolfhaven’s mushroom forest. The forest has magical properties that prevent flying, and to reach the inside you requires completing a short parkour course. (This can be bypassed with Fungo’s Staff ability)
Fungo gives out Speedrun Tasks which are tasks that must be completed in a very short amount of time.
Mine and bring Fungo 30 Quarry Iron in 5 minutes
Kill 10 Yetis and return to Fungo in 5 minutes
Catch 25 fish and return to Fungo in 5 minutes
You can choose between Adventure/Slayer tasks, and the objectives are always the same.
Successfully completing a task and returning to Fungo before the timer runs out will earn you Fungo Points! These points can be used to unlock 15+ items/rewards from Fungo’s Shop
There is also a record book with leaderboards for fastest times on each task
Bring the adamant fragments you mine to the Master Forger underneath Wolfhaven’s spawn. Here you can exchange them for various Adamant Tools & Armour, and other rewards.
Adamant Armor Set (Health Boost, Speed, Unbreakable)
Adamant Talisman (+20% Adamant Fragments, Click to teleport to Dwarven Mines)
Mini Golems
Location: 2% chance to spawn when mining an ore
Drops: Ores, Success Dust, Spawner Cores, Fragments, Protection Scroll, Mana Chestplate, Golems Potion
The ores throughout the Dwarven Mines are always regenerating, each time into a new ore (Either Coal, Iron, Gold or Adamant). Meaning the best ore locations are now always random.
The Prospector will purchase these ores for a higher price than the Main Shop's vanilla item sell value.
| Great Wolf Boss
The Great Wolf is a fierce new boss located in the lair atop the Great Wolf Mountain. In order for this boss to summon, 1500 Mana Wolves must be slain by anyone in Wolfhaven. A summon stone is located outside the boss lair showing how much progress is left.
| Great Wolf Abilities
Dead Howl
Summons a pack of Mana Wolves to defend the boss
Mana Storm
Jumps into a storm cloud above and drops unstable explosive potions underneath it. These potions deal critical damage on impact and also leave a lingering slowness effect.
Jump Attack
Jumps high into the air with an AOE indicator of where it will land. Dives back to the ground with a smash effect, dealing critical damage & velocity to impacted players.
The Mana Golem Boss also has a summon stone, with a requirement of 5000 ores mined in Wolfhaven by all players.
The golem boss lair is located in the Dwarven Mines.
| Mana Golem Abilities:
Elemental Resonance
Changes its form to either be Netherite, Diamond or Iron. The boss has 50% damage resistance to any weapon types that do not match its form. (Example: Using netherite sword against the golem in Diamond form will have -50% damage reduction, and it is recommended to use a diamond weapon.)
Deepslate Regeneration
4 times throughout the fight, 4 obsidian blocks are erected around the boss lair. These blocks send particle streams to the Golem Boss that regenerate its health. This regeneration process does not stop until all 4 obsidian blocks are mined.
Throw
Throws up to 10 players in front of it into the air like an iron golem.
| Wheat Farm
Here you can harvest up to x Wolfhaven Wheat per day. The wheat is tougher and takes more time to harvest, but is also worth x more when sold to the Wheat Warden inside. This warden also buys Mana Wolf Bones for $175 as they are the special ingredient behind Wolfhaven Wheat.
Inside the farm you’ll also find your collection log.
The Minion system has been revamped again. Spawner minions will not exist on release, but we're open to adding them back if the community wants. Here's a breakdown of how the 2 new minions work: Mana & Alchemist
| Mana Minion
Mana Minions can be unlocked from Fungo & Kilton. When placed down, they harvest mana from different types of activity on the entire island. You can select which proficiency/activity the minion collects mana from: Mining, Farming, Slayer, Fishing
Profession
Amount Req.
Mana Earned
Hourly Limit
Mining
1
0.1-30
5000
Fishing
1
1-10
5000
Farming
1
0.25
5000
Slayer
1
0.2-2
5000
Mana Minions can be leveled up with in-game money, each level increasing it's max storage capacity.
Proficiencies also have their own levels (Levels up automatically) which increases the % of mana earned by 1% per level.
Mana Minions can then be linked to an Alchemist Minion on the same island, automatically transferring mana to it.
Multiple mana minions can be linked to a single alchemist minion.
Mana can be manually deposited into a minions storage, but it cannot be withdrawn.
| Alchemist Minion
Alchemist Minions use mana to create items. These items pop out of the minion, meaning you should setup an area on your island to collect the items. Alchemists start off only being able to spawn basic items, but they can be upgraded to unlock new tiers of items.
Level Req.
Type
Item Creation
Base Amount
Mana Cost
Fail Rate
Time
1
Stable
Iron Nugget
5
1
10%
5s
2
Stable
Nether Wart
5
1
10%
5s
5
Stable
Watermelon
5
1
10%
5s
7
Stable
Carrot
5
1
10%
5s
13
Stable
Gold Nugget
5
1
10%
5s
16
Stable
Sugar Cane
5
1
10%
5s
19
Stable
Chorus Fruit
5
1
10%
5s
35
Stable
Prismarine
5
1
10%
5s
45
Stable
Lapis Lazuli
5
1
10%
5s
3
Unstable
Mushroom
5
3
50%
10s
10
Unstable
Amethyst
5
3
50%
10s
30
Unstable
Gold Ingot
5
3
50%
10s
50
Unstable
Diamond
5
3
50%
10s
60
Unstable
Emerald
5
3
50%
10s
25
Eureka
EXP Bottles
100
30
75%
30s
40
Eureka
Netherite Srap
1
30
75%
30s
55
Eureka
Adamant Fragment
1
30
75%
30s
70
Eureka
Spawner Fragment
1
30
75%
30s
Excited to announce that Ancient Trials has finally been updated! Tons of new features and an improved playing experience.
| Updates:
Updated to version 1.20
Co-Op mode with up to 4 players
Brand new map and lobby
Bug fixes
10 new classes
Revamped waves
New Boss (Trial Guardian)
Sneaking to show mob outline now also shows mob difficulty
Per-arena chat channels & global chat channel
Updated rewards shop
| WIP Updates:
Endless Mode
Legacy Mode (Old map)
Global Server (This update will be coming to all realms, all sharing the same Trials server)
| Reward Shop
There are 2 currencies obtainable: Gold Coins and Relics.
Gold coins are earned for every mob kill during a wave, and relics are earned by winning a Trial.
Relics are used to purchase the higher-end rewards in the shop.
| Classes
There are 10 new classes, each with unique perks. You can view details on each class in the main lobby or in the class selection room once you’ve joined an arena
There are 12 upgrades you can purchase during a trial using the XP earned from killing mobs
Netherite Sword
Netherite Axe
Bow
64x Arrows
32x Steak
Golden Apple
Enchanted Golden Apple
Health Potion (Heals 4 hearts)
Poison Elixir (Removes Poison effect)
Wither Elixir (Removes Wither effect)
Levitation Elixir (Removes Levitation effect)
Dog Bone (Spawns a dog that will attack mobs)
| Wave System
We have totally reworked the wave system. There are 10 waves with a boss fight on the last wave. Mobs are categorized into 3 difficulties (Easy, Medium, Hard) and each wave will spawn a predetermined amount of random mobs from each category meaning you’ll need to fight different mobs each Trial. There are 6 spawn points around the arena.
Harder mobs will give more XP, the formula for XP is:
Easy: (1 + phase) * alive players
Medium: (2 + phase) * alive players
Hard: (3 + phase) * alive players
Waves:
12 Easy
12 Easy, 6 Medium
18 Easy, 12 Medium
12 Easy, 18 Medium
30 Medium
30 Medium, 6 Hard
12 Easy, 24 Medium , 6 Hard
18 Easy, 30 Medium, 6 Hard
24 Easy, 30 Medium, 12 Hard
25 Easy, Boss
The minimum amount of XP obtainable during a trial is 3173, actual XP will be slightly higher if Slimes, Magma Cubes or Vexes from Evokers spawn
| Co-Op Mode
Players can now play in lobbies of up to 4 people! Mob difficulty and quantity will stay the same if playing with others but you will get an increased amount of XP per kill depending on how many players are alive during your game (see formula under Wave System). Rewards will also be scaled down if playing in a co-op lobby
Server upgraded to version 1.20.2
Lots of McMMO Improvements (XP Scaling, GUIs, Ability balancing)
New Leaderboard System
5 Categories of monthly cubit payouts: Island Top, Harvests, Mob Kills, Event Score, Player Kills
Placing top 5 in these categories will also reward you with a special trophy item that can be placed down
Cubit payouts are also now automatically sent out at the end of the month.
All custom non-sva items can now be combined together to create an Enhanced version!
The Item Enhancer is located beside the Enchanter building at spawn. Clicking it will open a menu where you can insert 4 of the same item types. The enhancer will consume these items and output an enhanced version with better enchantments and abilities!
Prospector Shops
There is now a prospector NPC in each of the worlds. You can sell world-specific resources for a much higher price than vanilla shop sell prices.
Monster Loot Log has been updated
New Mini Golems monsters that have a 2% chance of spawning when mining an ore in one of the worlds
Updated loot tables for most monsters
You now respawn in the world you died in
Personal gear items are now kept on death in Burninglands (world loot still dropped)
Mining resources in the worlds is now blocked if you are combat tagged
5 new Island Quest Tiers (Insane, Epic, Prestigious, Legendary, Godly)
Private Worlds (Island are now in their own private worlds)
Island Browser (Browse other islands based on likes, players online, level, friends etc.)
New settings (Browser Icon, Notifications, Time, Weather, Guest Limit)
Can own 1 island and also be a member of 6 other islands
Default border size increased to 200x200 and can be expanded up to 800x800 by completing challenges
New cobblestone ore generator rates
New Island GUI
1.20 Items added to /Shop
Prospector Shop added to each of the Worlds
Fishing Armor Set added to Huey's Shop
New Enchant Books, Titles & Farming Talisman added to Kilton's Shop
New Task Board Point Shop
New Furniture Shop (+ 100 new furniture items and can now also purchase using mana)
4 new season challenges have been added (10 total)
McMMO Challenge (Reach Power level 5,000)
Pond Challenge (Catch 1,000 Pond Drops)
Task Challenge (Complete 300 Task Board Tasks)
Mob Kill Challenge (Slay 1,000,000 Mobs)
Can now complete most challenges multiple times (Requirements increase each time)
Each challenge gives a base SVA & tag, every additional completion rewards player with challenge crate
Private Invite Beta: December 6th ELITE Beta: December 7th RELEASE DATE:DECEMBER 9TH @ 3:00PM EST
What Resets:
Islands, Inventories, Currencies, Skills, Most stats
What is kept:
Rank, Cubits, Season Vault, Unlocked Perks
Wolfhaven has been revamped with an entire new world, monsters, NPCs, event bosses & more!
| New World
The Wolfhaven world is the same layout as the original, but on a much grander and more detailed scale.
(Especially the Dwarven Mines, preview only shows 20%)
We have plans to give the same treatment to all our worlds in their own updates (Tangleroot, Sandara, Icehaven etc.)
| Fungo
Fungo is a new NPC that lives in the mushroom house in Wolfhaven’s mushroom forest. The forest has magical properties that prevent flying, and to reach the inside you requires completing a short parkour course. (This can be bypassed with Fungo’s Staff ability)
Fungo gives out Speedrun Tasks which are tasks that must be completed in a very short amount of time.
Mine and bring Fungo 30 Quarry Iron in 5 minutes
Kill 10 Yetis and return to Fungo in 5 minutes
Catch 25 fish and return to Fungo in 5 minutes
You can choose between Adventure/Slayer tasks, and the objectives are always the same.
Successfully completing a task and returning to Fungo before the timer runs out will earn you Fungo Points! These points can be used to unlock 15+ items/rewards from Fungo’s Shop
There is also a record book with leaderboards for fastest times on each task
Bring the adamant fragments you mine to the Master Forger underneath Wolfhaven’s spawn. Here you can exchange them for various Adamant Tools & Armour, and other rewards.
Adamant Armor Set (Health Boost, Speed, Unbreakable)
Adamant Talisman (+20% Adamant Fragments, Click to teleport to Dwarven Mines)
Mini Golems
Location: 2% chance to spawn when mining an ore
Drops: Ores, Success Dust, Spawner Cores, Fragments, Protection Scroll, Mana Chestplate, Golems Potion
The ores throughout the Dwarven Mines are always regenerating, each time into a new ore (Either Coal, Iron, Gold or Adamant). Meaning the best ore locations are now always random.
The Prospector will purchase these ores for a higher price than the Main Shop's vanilla item sell value.
| Great Wolf Boss
The Great Wolf is a fierce new boss located in the lair atop the Great Wolf Mountain. In order for this boss to summon, 1500 Mana Wolves must be slain by anyone in Wolfhaven. A summon stone is located outside the boss lair showing how much progress is left.
| Great Wolf Abilities
Dead Howl
Summons a pack of Mana Wolves to defend the boss
Mana Storm
Jumps into a storm cloud above and drops unstable explosive potions underneath it. These potions deal critical damage on impact and also leave a lingering slowness effect.
Jump Attack
Jumps high into the air with an AOE indicator of where it will land. Dives back to the ground with a smash effect, dealing critical damage & velocity to impacted players.
The Mana Golem Boss also has a summon stone, with a requirement of 5000 ores mined in Wolfhaven by all players.
The golem boss lair is located in the Dwarven Mines.
| Mana Golem Abilities:
Elemental Resonance
Changes its form to either be Netherite, Diamond or Iron. The boss has 50% damage resistance to any weapon types that do not match its form. (Example: Using netherite sword against the golem in Diamond form will have -50% damage reduction, and it is recommended to use a diamond weapon.)
Deepslate Regeneration
4 times throughout the fight, 4 obsidian blocks are erected around the boss lair. These blocks send particle streams to the Golem Boss that regenerate its health. This regeneration process does not stop until all 4 obsidian blocks are mined.
Throw
Throws up to 10 players in front of it into the air like an iron golem.
| Wheat Farm
Here you can harvest up to x Wolfhaven Wheat per day. The wheat is tougher and takes more time to harvest, but is also worth x more when sold to the Wheat Warden inside. This warden also buys Mana Wolf Bones for $175 as they are the special ingredient behind Wolfhaven Wheat.
Inside the farm you’ll also find your collection log.
The Minion system has been revamped again. Spawner minions will not exist on release, but we're open to adding them back if the community wants. Here's a breakdown of how the 2 new minions work: Mana & Alchemist
| Mana Minion
Mana Minions can be unlocked from Fungo & Kilton. When placed down, they harvest mana from different types of activity on the entire island. You can select which proficiency/activity the minion collects mana from: Mining, Farming, Slayer, Fishing
Profession
Amount Req.
Mana Earned
Hourly Limit
Mining
1
0.1-30
5000
Fishing
1
1-10
5000
Farming
1
0.25
5000
Slayer
1
0.2-2
5000
Mana Minions can be leveled up with in-game money, each level increasing it's max storage capacity.
Proficiencies also have their own levels (Levels up automatically) which increases the % of mana earned by 1% per level.
Mana Minions can then be linked to an Alchemist Minion on the same island, automatically transferring mana to it.
Multiple mana minions can be linked to a single alchemist minion.
Mana can be manually deposited into a minions storage, but it cannot be withdrawn.
| Alchemist Minion
Alchemist Minions use mana to create items. These items pop out of the minion, meaning you should setup an area on your island to collect the items. Alchemists start off only being able to spawn basic items, but they can be upgraded to unlock new tiers of items.
Level Req.
Type
Item Creation
Base Amount
Mana Cost
Fail Rate
Time
1
Stable
Iron Nugget
5
1
10%
5s
2
Stable
Nether Wart
5
1
10%
5s
5
Stable
Watermelon
5
1
10%
5s
7
Stable
Carrot
5
1
10%
5s
13
Stable
Gold Nugget
5
1
10%
5s
16
Stable
Sugar Cane
5
1
10%
5s
19
Stable
Chorus Fruit
5
1
10%
5s
35
Stable
Prismarine
5
1
10%
5s
45
Stable
Lapis Lazuli
5
1
10%
5s
3
Unstable
Mushroom
5
3
50%
10s
10
Unstable
Amethyst
5
3
50%
10s
30
Unstable
Gold Ingot
5
3
50%
10s
50
Unstable
Diamond
5
3
50%
10s
60
Unstable
Emerald
5
3
50%
10s
25
Eureka
EXP Bottles
100
30
75%
30s
40
Eureka
Netherite Srap
1
30
75%
30s
55
Eureka
Adamant Fragment
1
30
75%
30s
70
Eureka
Spawner Fragment
1
30
75%
30s
Excited to announce that Ancient Trials has finally been updated! Tons of new features and an improved playing experience.
| Updates:
Updated to version 1.20
Co-Op mode with up to 4 players
Brand new map and lobby
Bug fixes
10 new classes
Revamped waves
New Boss (Trial Guardian)
Sneaking to show mob outline now also shows mob difficulty
Per-arena chat channels & global chat channel
Updated rewards shop
| WIP Updates:
Endless Mode
Legacy Mode (Old map)
Global Server (This update will be coming to all realms, all sharing the same Trials server)
| Reward Shop
There are 2 currencies obtainable: Gold Coins and Relics.
Gold coins are earned for every mob kill during a wave, and relics are earned by winning a Trial.
Relics are used to purchase the higher-end rewards in the shop.
| Classes
There are 10 new classes, each with unique perks. You can view details on each class in the main lobby or in the class selection room once you’ve joined an arena
There are 12 upgrades you can purchase during a trial using the XP earned from killing mobs
Netherite Sword
Netherite Axe
Bow
64x Arrows
32x Steak
Golden Apple
Enchanted Golden Apple
Health Potion (Heals 4 hearts)
Poison Elixir (Removes Poison effect)
Wither Elixir (Removes Wither effect)
Levitation Elixir (Removes Levitation effect)
Dog Bone (Spawns a dog that will attack mobs)
| Wave System
We have totally reworked the wave system. There are 10 waves with a boss fight on the last wave. Mobs are categorized into 3 difficulties (Easy, Medium, Hard) and each wave will spawn a predetermined amount of random mobs from each category meaning you’ll need to fight different mobs each Trial. There are 6 spawn points around the arena.
Harder mobs will give more XP, the formula for XP is:
Easy: (1 + phase) * alive players
Medium: (2 + phase) * alive players
Hard: (3 + phase) * alive players
Waves:
12 Easy
12 Easy, 6 Medium
18 Easy, 12 Medium
12 Easy, 18 Medium
30 Medium
30 Medium, 6 Hard
12 Easy, 24 Medium , 6 Hard
18 Easy, 30 Medium, 6 Hard
24 Easy, 30 Medium, 12 Hard
25 Easy, Boss
The minimum amount of XP obtainable during a trial is 3173, actual XP will be slightly higher if Slimes, Magma Cubes or Vexes from Evokers spawn
| Co-Op Mode
Players can now play in lobbies of up to 4 people! Mob difficulty and quantity will stay the same if playing with others but you will get an increased amount of XP per kill depending on how many players are alive during your game (see formula under Wave System). Rewards will also be scaled down if playing in a co-op lobby
Server upgraded to version 1.20.2
Lots of McMMO Improvements (XP Scaling, GUIs, Ability balancing)
New Leaderboard System
5 Categories of monthly cubit payouts: Island Top, Harvests, Mob Kills, Event Score, Player Kills
Placing top 5 in these categories will also reward you with a special trophy item that can be placed down
Cubit payouts are also now automatically sent out at the end of the month.
All custom non-sva items can now be combined together to create an Enhanced version!
The Item Enhancer is located beside the Enchanter building at spawn. Clicking it will open a menu where you can insert 4 of the same item types. The enhancer will consume these items and output an enhanced version with better enchantments and abilities!
Prospector Shops
There is now a prospector NPC in each of the worlds. You can sell world-specific resources for a much higher price than vanilla shop sell prices.
Monster Loot Log has been updated
New Mini Golems monsters that have a 2% chance of spawning when mining an ore in one of the worlds
Updated loot tables for most monsters
You now respawn in the world you died in
Personal gear items are now kept on death in Burninglands (world loot still dropped)
Mining resources in the worlds is now blocked if you are combat tagged
5 new Island Quest Tiers (Insane, Epic, Prestigious, Legendary, Godly)
Private Worlds (Island are now in their own private worlds)
Island Browser (Browse other islands based on likes, players online, level, friends etc.)
New settings (Browser Icon, Notifications, Time, Weather, Guest Limit)
Can own 1 island and also be a member of 6 other islands
Default border size increased to 200x200 and can be expanded up to 800x800 by completing challenges
New cobblestone ore generator rates
New Island GUI
1.20 Items added to /Shop
Prospector Shop added to each of the Worlds
Fishing Armor Set added to Huey's Shop
New Enchant Books, Titles & Farming Talisman added to Kilton's Shop
New Task Board Point Shop
New Furniture Shop (+ 100 new furniture items and can now also purchase using mana)
4 new season challenges have been added (10 total)
McMMO Challenge (Reach Power level 5,000)
Pond Challenge (Catch 1,000 Pond Drops)
Task Challenge (Complete 300 Task Board Tasks)
Mob Kill Challenge (Slay 1,000,000 Mobs)
Can now complete most challenges multiple times (Requirements increase each time)
Each challenge gives a base SVA & tag, every additional completion rewards player with challenge crate