I'm back with another piece of cancer!
Name: Zzykrkv
Map: Deadmau5
/plot v zzykrkv 3 AND GO UP. ITS IN THE AIR GO UP.
Difficulty: Insane
Jumps: 122 (many of them are really easy transitions tho, real count is closer to 100)
So um this map was based of the epic producer deadmau5, I recommend u check him out his music is sexy af.
I always imagined the mau5head to be some robotic dude like Æsir from Cytus II. So, I designed him this way, making the inside of the helmet filled with electronics. Overall, i'm really proud of how this build turned out.
The parkour also sort of fits the theme, being heavily centred around redstone. I understand this is an issue, as piston redstone is banned, but the thing is, when I make maps, I don't make them so that they can fit in the regulations the best, I make them how I picture them in my mind. This was an idea I had been thinking about for a while, so i'm going to make it in my vision. I make maps for the server, yes, but more importantly, I make them for myself to have fun and challenge my own self. If changes are required, that's fine, but at least I can have a finished product that I am as proud of as can be.
I think there are some unbalanced parts, so anyone is free to play the map and give feedback on it, I might even credit you in the start :D.
Another thing to note, one of the jumps makes use of the west facing piston, so if that is not allowed, I'd request for that to be replaced with a dark oak fence, as that provides the exact same jump hitbox wise.
Anf btw, here's the inspiration for the design.
Photo Time
Name: Zzykrkv
Map: Deadmau5
/plot v zzykrkv 3 AND GO UP. ITS IN THE AIR GO UP.
Difficulty: Insane
Jumps: 122 (many of them are really easy transitions tho, real count is closer to 100)
So um this map was based of the epic producer deadmau5, I recommend u check him out his music is sexy af.
I always imagined the mau5head to be some robotic dude like Æsir from Cytus II. So, I designed him this way, making the inside of the helmet filled with electronics. Overall, i'm really proud of how this build turned out.
The parkour also sort of fits the theme, being heavily centred around redstone. I understand this is an issue, as piston redstone is banned, but the thing is, when I make maps, I don't make them so that they can fit in the regulations the best, I make them how I picture them in my mind. This was an idea I had been thinking about for a while, so i'm going to make it in my vision. I make maps for the server, yes, but more importantly, I make them for myself to have fun and challenge my own self. If changes are required, that's fine, but at least I can have a finished product that I am as proud of as can be.
I think there are some unbalanced parts, so anyone is free to play the map and give feedback on it, I might even credit you in the start :D.
Another thing to note, one of the jumps makes use of the west facing piston, so if that is not allowed, I'd request for that to be replaced with a dark oak fence, as that provides the exact same jump hitbox wise.
Anf btw, here's the inspiration for the design.
Photo Time