Hey kujikuji, here is my critique of your map! (Please note that I am only a Mapper and my opinion as no effect on the final decision)
This map is stupidly difficult. But let's start with the build and theme first. The build is lovely! It has great color detail and texturing. No complaints there. The theme is original as there is no Fortissimole maps or Crypt of the NecroDancer maps. The parkour is the worst kind of difficulty I've seen. This part in particular is just uninspired and boring.
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You always put these head hitter neup towers in your maps and this one is even worse than the others. With the soulsand, it doesn't allow you to shift all the way to the edge for the first one which is annoying. It's just not fun. Not to mention afterwards there's a slime thats fairly difficult aswell.
A few jumps later we come up to our next culprit. This jump is way more terrible than the others before.
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It's just a really hard jump and gives you no room for error. You fall on that jump, and you have to do two x-facing double neos.
And then a couple jumps later you arrive to this one:
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This jump is also incredibly difficult with little room for error. I'm not a fan of the really tight momentum jumps that are heavily apparent in this map. Remember, these are just a few examples of how this map isn't fun to play and is too hard.
Overall, this map needs a lot of work before it gets accepted. It's way too difficult in its current form